HH_TGMR_SKserver_20260721
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,265 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 288/375 | ▲+66+29.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 230/300 | ▲+24+11.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 397/375 | ▲+32+8.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 217/300 | ▲+29+15.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 25/250 | ▼−9−27.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 223/400 | ▲+57+34.5% |
Quick answers
from the figures on this pageServer Rules
How is HH_TGMR_SKserver_20260721 configured in terms of rules and settings?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Activity
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
In the top – of all ranked servers, HH_TGMR_SKserver_20260721 is #13,265 on player hours over the last seven days.
How full is HH_TGMR_SKserver_20260721?
Right now, HH_TGMR_SKserver_20260721 is offline; the last sighting was 25 days 5 hours ago.
Wipe Frequency
On what cycle does HH_TGMR_SKserver_20260721 wipe?
The record holds too few of HH_TGMR_SKserver_20260721's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 36 days 20 hours old.
Server Info
What is the location of HH_TGMR_SKserver_20260721?
There is no region published for HH_TGMR_SKserver_20260721. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 49.109.126.47:28015.
HH_TGMR_SKserver_20260721 is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on HH_TGMR_SKserver_20260721. Joining requires the same protocol on your game, which Steam updates.
How reliable is HH_TGMR_SKserver_20260721 and is it currently online?
No response from HH_TGMR_SKserver_20260721. It was last seen 25 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on HH_TGMR_SKserver_20260721?
Published by HH_TGMR_SKserver_20260721 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does HH_TGMR_SKserver_20260721 show up in Rust Analytics lists and filters?
On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to HH_TGMR_SKserver_20260721?
The console route: start Rust, press F1, enter client.connect 49.109.126.47:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.