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RUST ANALYTICS
LIVE33,780PLY11,456SRV
QUOTE 49.109.126.91:28015 Offline checked 28d ago

HH_TGMR_SKserver_20260721

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,668
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average188/200+52+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average104/200−10−9.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average297/350+29+10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average101/200+9+10.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average16/250−7−30.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average82/300−16−16.3%

Quick answers

from the figures on this page

Rules & Settings

How is HH_TGMR_SKserver_20260721 configured in terms of rules and settings?

No gather rate appears in the name of HH_TGMR_SKserver_20260721. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on HH_TGMR_SKserver_20260721?

The game generates the procedural map on HH_TGMR_SKserver_20260721.

Player Count

What position does HH_TGMR_SKserver_20260721 hold in the server rankings?

For the last seven days, HH_TGMR_SKserver_20260721 holds rank #14,668 on player hours, in the top – of all ranked servers.

How full is HH_TGMR_SKserver_20260721?

At present, HH_TGMR_SKserver_20260721 is offline; the last sighting was 28 days 12 hours ago.

Wipe Schedule

How often does HH_TGMR_SKserver_20260721 wipe?

No rhythm can be told for HH_TGMR_SKserver_20260721 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 36 days 4 hours ago the current world was created.

Server Info

What is the location of HH_TGMR_SKserver_20260721?

For HH_TGMR_SKserver_20260721, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 49.109.126.91:28015.

HH_TGMR_SKserver_20260721 is on which Rust version?

The version in use at HH_TGMR_SKserver_20260721: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is HH_TGMR_SKserver_20260721 and is it currently online?

No response from HH_TGMR_SKserver_20260721. It was last seen 28 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on HH_TGMR_SKserver_20260721?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which HH_TGMR_SKserver_20260721 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

HH_TGMR_SKserver_20260721 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to HH_TGMR_SKserver_20260721?

The console route: start Rust, press F1, enter client.connect 49.109.126.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.