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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 49.109.127.103:28015 Offline checked 13d ago

HH_TGMR_SKserver_20260721

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,436
top 60%
Rank · 7d ago
#9,186
5250 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on HH_TGMR_SKserver_20260721?

The name of HH_TGMR_SKserver_20260721 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on HH_TGMR_SKserver_20260721?

HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.

Player Count

What position does HH_TGMR_SKserver_20260721 hold in the server rankings?

In the top 60% of all ranked servers, HH_TGMR_SKserver_20260721 is #14,436 on player hours over the last seven days.

How many players does HH_TGMR_SKserver_20260721 have?

At present, HH_TGMR_SKserver_20260721 is offline; the last sighting was 13 days 17 hours ago.

Wipe Cycle

How often does HH_TGMR_SKserver_20260721 wipe?

There are too few wipes on record for HH_TGMR_SKserver_20260721 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 36 days 2 hours.

Server Info

Where can HH_TGMR_SKserver_20260721 be found?

No region is published by HH_TGMR_SKserver_20260721. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 49.109.127.103:28015.

HH_TGMR_SKserver_20260721 runs which version of Rust?

The version in use at HH_TGMR_SKserver_20260721: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of HH_TGMR_SKserver_20260721?

No response from HH_TGMR_SKserver_20260721. It was last seen 13 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on HH_TGMR_SKserver_20260721?

These tags are published by HH_TGMR_SKserver_20260721 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does HH_TGMR_SKserver_20260721 show up in Rust Analytics lists and filters?

On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join HH_TGMR_SKserver_20260721?

Type client.connect 49.109.127.103:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.