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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 49.215.58.62:28015 Offline checked 9d ago

Sakuya lib

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 71%
Rank · 7d ago
#16,953
953 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:48 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average429/475+146+51.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average285/300−105−26.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average409/425+135+49.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250+0+0.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average309/425+36+13.0%

Quick answers

from the figures on this page

Server Rules

How is Sakuya lib configured in terms of rules and settings?

No gather rate appears in the name of Sakuya lib. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Sakuya lib?

A procedural map runs on Sakuya lib, created by the game.

Activity

Where does Sakuya lib sit in the rankings?

In the top 71% of all ranked servers, Sakuya lib is #16,000 on player hours over the last seven days.

How full is Sakuya lib?

Right now, Sakuya lib is offline; the last sighting was 9 days 11 hours ago.

Wipe Frequency

What happens on wipe day at Sakuya lib?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Sakuya lib schedule its wipes?

No rhythm can be told for Sakuya lib yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 11 hours.

Server Details

Where can Sakuya lib be found?

For Sakuya lib, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 49.215.58.62:28015.

Sakuya lib runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what Sakuya lib runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Sakuya lib?

No response from Sakuya lib. It was last seen 9 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Sakuya lib?

These tags are published by Sakuya lib and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Sakuya lib?

These Rust Analytics lists include Sakuya lib: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Sakuya lib?

The console route: start Rust, press F1, enter client.connect 49.215.58.62:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.