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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 5.130.130.134:28015 Offline checked 2d ago

ServerTEST11

Players · last
1/ 20
n/a24h
5% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,329
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average257/325+17+7.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average254/325+69+37.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average324/350−78−19.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average232/300+70+43.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−3−5.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average201/350+38+23.6%

Quick answers

from the figures on this page

Server Rules

How is ServerTEST11 configured in terms of rules and settings?

No gather rate appears in the name of ServerTEST11. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on ServerTEST11?

A procedural map runs on ServerTEST11, created by the game.

Population

What position does ServerTEST11 hold in the server rankings?

For the last seven days, ServerTEST11 holds rank #13,329 on player hours, in the top 60% of all ranked servers.

How full is ServerTEST11?

Right now, ServerTEST11 is offline; the last sighting was 2 days 5 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

How often does ServerTEST11 wipe?

No rhythm can be told for ServerTEST11 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 37 days 3 hours old.

Server Details

What is the server location for ServerTEST11?

For ServerTEST11, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.130.130.134:28015 is its address.

ServerTEST11 runs which version of Rust?

The version in use at ServerTEST11: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is ServerTEST11 up, and how consistent is its uptime?

Offline at this moment: ServerTEST11. Last seen 2 days 5 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on ServerTEST11?

These tags are published by ServerTEST11 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerTEST11 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ServerTEST11: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ServerTEST11?

Type client.connect 5.130.130.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.