ServerTEST11
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,329 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 257/325 | ▲+17+7.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 254/325 | ▲+69+37.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 324/350 | ▼−78−19.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 232/300 | ▲+70+43.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−3−5.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 201/350 | ▲+38+23.6% |
Quick answers
from the figures on this pageServer Rules
How is ServerTEST11 configured in terms of rules and settings?
No gather rate appears in the name of ServerTEST11. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on ServerTEST11?
A procedural map runs on ServerTEST11, created by the game.
Population
What position does ServerTEST11 hold in the server rankings?
For the last seven days, ServerTEST11 holds rank #13,329 on player hours, in the top 60% of all ranked servers.
How full is ServerTEST11?
Right now, ServerTEST11 is offline; the last sighting was 2 days 5 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does ServerTEST11 wipe?
No rhythm can be told for ServerTEST11 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 37 days 3 hours old.
Server Details
What is the server location for ServerTEST11?
For ServerTEST11, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.130.130.134:28015 is its address.
ServerTEST11 runs which version of Rust?
The version in use at ServerTEST11: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is ServerTEST11 up, and how consistent is its uptime?
Offline at this moment: ServerTEST11. Last seen 2 days 5 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on ServerTEST11?
These tags are published by ServerTEST11 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
ServerTEST11 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature ServerTEST11: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join ServerTEST11?
Type client.connect 5.130.130.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.