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RUST ANALYTICS
LIVE32,992PLY11,433SRV
QUOTE 5.149.207.67:28015 Offline checked 31d ago

myserver

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average165/200−81−33.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average303/350+80+35.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average81/100−34−29.9%

Quick answers

from the figures on this page

Server Rules

How is myserver configured in terms of rules and settings?

No gather rate appears in the name of myserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on myserver?

myserver uses a procedural map, which the game generates.

Population

What is the population on myserver?

Right now, myserver is offline; the last sighting was 31 days 21 hours ago.

Wipe Frequency

On what cycle does myserver wipe?

No rhythm can be told for myserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 4 hours ago the current world was created.

Server Overview

What is the server location for myserver?

There is no region published for myserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.149.207.67:28015.

myserver runs which version of Rust?

Rust network protocol 2633 and build 163207 on Windows is what myserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of myserver?

myserver is down. The last time we saw it was 31 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on myserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which myserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature myserver?

The following Rust Analytics lists feature myserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join myserver?

Type client.connect 5.149.207.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.