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RUST ANALYTICS
LIVE33,702PLY11,456SRV
QUOTE 5.165.15.32:28015 Offline checked 17d ago

SERVER

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,591
top 67%
Rank · 7d ago
#13,265
2326 places down
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average0/200−219−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average109/200−30−21.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average248/350+18+7.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200−22−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average10/250−22−68.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average79/300−39−33.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SERVER?

No gather rate is given in the name of SERVER. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on SERVER?

SERVER uses a procedural map, which the game generates.

Activity

What position does SERVER hold in the server rankings?

In the top 67% of all ranked servers, SERVER is #15,591 on player hours over the last seven days.

How full is SERVER?

Right now, SERVER is offline; the last sighting was 17 days 19 hours ago.

Wipe Frequency

How often does SERVER wipe?

There are too few wipes on record for SERVER to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 31 days 16 hours ago the current world was created.

Server Info

What is the server location for SERVER?

No region is published by SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.165.15.32:28015.

SERVER runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what SERVER runs. Joining requires the same protocol on your game, which Steam updates.

Is SERVER up, and how consistent is its uptime?

SERVER is down. The last time we saw it was 17 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Tags & Filters

What is the meaning of the tags on SERVER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which SERVER publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does SERVER show up in Rust Analytics lists and filters?

These Rust Analytics lists include SERVER: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join SERVER?

Type client.connect 5.165.15.32:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.