ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,709 top 62%
- Rank · 7d ago
- #12,075 ▼1634 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 196/225 | ▲+29+17.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 126/200 | ▲+12+10.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 458/500 | ▲+38+8.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 113/200 | ▼−26−18.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−1−4.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 125/175 | ▲+5+4.2% |
Quick answers
from the figures on this pageMap and Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Activity
What is the rank of ServerName?
In the top 62% of all ranked servers, ServerName is #13,709 on player hours over the last seven days.
How full is ServerName?
At present, ServerName is offline; the last sighting was 5 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does ServerName schedule its wipes?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 16 hours old.
Server Info
What is the server location for ServerName?
For ServerName, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.166.103.187:28015.
ServerName runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.
Is ServerName up, and how consistent is its uptime?
Offline at this moment: ServerName. Last seen 5 days 14 hours ago. 7 full days have passed with 1% uptime, 1 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ServerName show up in Rust Analytics lists and filters?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join ServerName?
Type client.connect 5.166.103.187:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.