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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 5.175.140.93:28015 Offline checked 18d ago

Tokys Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,042
top 61%
Rank · 7d ago
#8,337
5705 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average243/250−33−12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average143/200+0+0.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average217/250+11+5.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average139/200−28−16.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average121/150−14−10.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Tokys Test Server?

No gather rate appears in the name of Tokys Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Tokys Test Server?

Tokys Test Server uses a procedural map, which the game generates.

Population

Where does Tokys Test Server sit in the rankings?

In the top 61% of all ranked servers, Tokys Test Server is #14,042 on player hours over the last seven days.

How many players does Tokys Test Server have?

At present, Tokys Test Server is offline; the last sighting was 18 days 12 hours ago.

Wipe Frequency

On what cycle does Tokys Test Server wipe?

No rhythm can be told for Tokys Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 15 hours.

Server Info

What is the server location for Tokys Test Server?

No region is published by Tokys Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.175.140.93:28015 is its address.

What Rust version is Tokys Test Server running?

The version in use at Tokys Test Server: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Tokys Test Server and is it currently online?

Offline at this moment: Tokys Test Server. Last seen 18 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Tokys Test Server?

These tags are published by Tokys Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Tokys Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Tokys Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Tokys Test Server?

The console route: start Rust, press F1, enter client.connect 5.175.140.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.