LocalServer
Key statistics
the figures behind the quote- Players now
- 2/ 1 200% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,181 top 54%
- Rank · 7d ago
- #9,443 ▼2738 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.9 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:28 UTC8d ago | 2 | – | running | 0 |
| Fri 2 Oct, 17:34 UTC11d ago | 0 | – | 3 days | 0 |
| Tue 29 Sep, 20:34 UTC14d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 62/300 | ▲+26+70.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 92/245 | ▲+50+118.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 51/1000 | ▼−2−3.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−6−28.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 51/700 | ▼−44−46.3% |
Quick answers
from the figures on this pageServer Rules
How is LocalServer configured in terms of rules and settings?
No gather rate is given in the name of LocalServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on LocalServer?
A procedural map runs on LocalServer, created by the game.
Player Count
What is the rank of LocalServer?
For the last seven days, LocalServer holds rank #12,181 on player hours, in the top 54% of all ranked servers.
How full is LocalServer?
Right now, LocalServer is offline; the last sighting was 7 days 23 hours ago.
Wipe Cycle
What can you expect on wipe day for LocalServer?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.
When does LocalServer schedule its wipes?
There is no next wipe to predict for LocalServer, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 4 hours ago the current world was created.
Server Overview
What is the location of LocalServer?
For LocalServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.18.103.76:28015 is its address.
What Rust version is LocalServer running?
Rust network protocol 2634 and build 166494 on Windows is what LocalServer runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is LocalServer up, and how consistent is its uptime?
Offline at this moment: LocalServer. Last seen 7 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Tags and Rankings
What is the meaning of the tags on LocalServer?
These tags are published by LocalServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LocalServer show up in Rust Analytics lists and filters?
On Rust Analytics, LocalServer matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join LocalServer?
The console route: start Rust, press F1, enter client.connect 5.18.103.76:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.