Skip to the page
RUST ANALYTICS
LIVE33,689PLY11,451SRV
QUOTE 5.196.92.108:28005 Offline checked 2h ago

Rabbit Hole

moddedcarbon
Players · last
1/ 40
+024h
2% full
Day range 0 1
7-day avg 1 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 11
Rank
#4,815
top 22%
Rank · 7d ago
#10,679
5864 places up
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
57
player hours, last seven days
Map
1000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0000:0001:0002:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:08 UTC4h ago – – – 1
Wed 14 Oct, 01:58 UTC4h ago – – – 1
Wed 14 Oct, 01:29 UTC4h ago – – – 0
Tue 13 Oct, 23:44 UTC6h ago – – – 1
Thu 8 Oct, 23:38 UTC5d ago 1 held half 5 days 1
Mon 5 Oct, 00:10 UTC9d ago 1 halved by day 2 4 days 1
Mon 28 Sep, 15:34 UTC15d ago – – – 1
Mon 28 Sep, 11:30 UTC15d ago 1 – 6.5 days 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average59/100+7+13.1%
2EU Hub 01EU · groups of 1000+ · 14 on average69/3300+41+147.9%
3My Untitled Rust Servergroups of 8+ · 1 on average2/10+1
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5FarEast Классика Для НовичковEU · groups of 8+ · weekly · 165 on average67/500−84−55.6%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average70/100−17−19.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rabbit Hole?

No gather rate is given in the name of Rabbit Hole. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rabbit Hole?

The map on Rabbit Hole is procedural, size 1,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Player Count

Where does Rabbit Hole sit in the rankings?

For the last seven days, Rabbit Hole holds rank #4,815 on player hours, in the top 22% of all ranked servers.

How full is Rabbit Hole?

Right now, Rabbit Hole is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 11. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does Rabbit Hole schedule its wipes?

No wipe schedule exists for Rabbit Hole: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the server location for Rabbit Hole?

There is no region published for Rabbit Hole. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.196.92.108:28005.

What is the performance like on Rabbit Hole?

Average server fps for the last 48 hours is 240; the floor was 240. The entity count reached 4,596, covering buildings, deployables and all else in the world. Memory use peaked at 992 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Rabbit Hole running?

The version in use at Rabbit Hole: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rabbit Hole and is it currently online?

Offline at this moment: Rabbit Hole. Last seen 2 hours ago. 43 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 50% uptime, 84 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rabbit Hole?

These tags are published by Rabbit Hole and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Rabbit Hole appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rabbit Hole: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

How can I connect to Rabbit Hole?

The console route: start Rust, press F1, enter client.connect 5.196.92.108:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.