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RUST ANALYTICS
LIVE55,797PLY11,631SRV
QUOTE 5.224.41.109:28015 Offline checked 12d ago

Rust Creativo de David

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,413
top 69%
Rank · 7d ago
#16,111
302 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:05 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average256/325+16+6.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average246/325+61+32.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average319/350−83−20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average229/300+67+41.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−4−7.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average199/350+36+22.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Creativo de David?

No gather rate appears in the name of Rust Creativo de David. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Creativo de David?

Rust Creativo de David uses a procedural map, which the game generates.

Activity

What position does Rust Creativo de David hold in the server rankings?

In the top 69% of all ranked servers, Rust Creativo de David is #16,413 on player hours over the last seven days.

What is the population on Rust Creativo de David?

At present, Rust Creativo de David is offline; the last sighting was 12 days 7 hours ago.

Wipe Schedule

What can you expect on wipe day for Rust Creativo de David?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rust Creativo de David wipe?

No rhythm can be told for Rust Creativo de David yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 7 hours ago the current world was created.

Server Info

What is the location of Rust Creativo de David?

There is no region published for Rust Creativo de David. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.224.41.109:28015.

What Rust version is Rust Creativo de David running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Rust Creativo de David. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust Creativo de David and is it currently online?

No response from Rust Creativo de David. It was last seen 12 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Creativo de David?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Rust Creativo de David publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust Creativo de David appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Creativo de David matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rust Creativo de David?

The console route: start Rust, press F1, enter client.connect 5.224.41.109:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.