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RUST ANALYTICS
LIVE37,207PLY11,460SRV
QUOTE 5.226.141.87:28080 Online checked 12m ago

Gaming Slovenia | Rust

Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,044
top 58%
Rank · 7d ago
#16,709
3665 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
2000
Procedural Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.1 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC9d ago 0 – running 0
Mon 21 Sep, 10:14 UTC22d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average253/250−23−8.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average149/200+6+4.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average215/250+9+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average142/200−25−14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average21/250−15−41.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average117/150−18−13.2%

Quick answers

from the figures on this page

Rules & Settings

How is Gaming Slovenia | Rust configured in terms of rules and settings?

The name of Gaming Slovenia | Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Gaming Slovenia | Rust?

A procedural map of size 2,000 with seed 481981 runs on Gaming Slovenia | Rust, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Gaming Slovenia | Rust sit in the rankings?

For the last seven days, Gaming Slovenia | Rust holds rank #13,044 on player hours, in the top 58% of all ranked servers.

How full is Gaming Slovenia | Rust?

On Gaming Slovenia | Rust, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for Gaming Slovenia | Rust?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does Gaming Slovenia | Rust wipe?

There are too few wipes on record for Gaming Slovenia | Rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 18 hours ago the current world was created.

Server Details

What is the server location for Gaming Slovenia | Rust?

There is no region published for Gaming Slovenia | Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.226.141.87:28080.

What is the performance like on Gaming Slovenia | Rust?

The last 48 hours average 227 server fps, the low being 206. The entity count reached 17,367, covering buildings, deployables and all else in the world. The memory ceiling reached 1,330 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Gaming Slovenia | Rust running?

Rust network protocol 2634 and build 167231 on Windows is what Gaming Slovenia | Rust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Gaming Slovenia | Rust and is it currently online?

Gaming Slovenia | Rust is up. It is taking players now. Its own uptime figure dates the last restart to roughly 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Gaming Slovenia | Rust?

Published by Gaming Slovenia | Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Gaming Slovenia | Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Gaming Slovenia | Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Gaming Slovenia | Rust?

Type client.connect 5.226.141.87:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.