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RUST ANALYTICS
LIVE64,540PLY11,670SRV
QUOTE 5.228.202.103:28025 Offline checked 18d ago

LEGEND RUST #1 | ТЕСТ: 200 БОТОВ

moddedoxide
Players · last
200/ 300
n/a24h
67% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
200/ 300
67% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#2,853
top 12%
Rank · 7d ago
#2,887
34 places up
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
200
player hours, last seven days
Map
–
TEST COUNTER - NO GAMEPLAY
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average79/245+37+87.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average35/1000−18−34.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average53/700−42−44.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 68 on average11/200−4−29.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

The name of LEGEND RUST #1 | ТЕСТ: 200 БОТОВ carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Activity

What position does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ hold in the server rankings?

In the top 12% of all ranked servers, LEGEND RUST #1 | ТЕСТ: 200 БОТОВ is #2,853 on player hours over the last seven days.

How many players does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ have?

At present, LEGEND RUST #1 | ТЕСТ: 200 БОТОВ is offline; the last sighting was 18 days 3 hours ago.

Wipe Schedule

When does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ schedule its wipes?

The record holds too few of LEGEND RUST #1 | ТЕСТ: 200 БОТОВ's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC.

Server Details

Where can LEGEND RUST #1 | ТЕСТ: 200 БОТОВ be found?

No region tag is published by LEGEND RUST #1 | ТЕСТ: 200 БОТОВ, though its name points to Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 5.228.202.103:28025 is its address.

LEGEND RUST #1 | ТЕСТ: 200 БОТОВ is on which Rust version?

The version in use at LEGEND RUST #1 | ТЕСТ: 200 БОТОВ: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ up, and how consistent is its uptime?

Offline at this moment: LEGEND RUST #1 | ТЕСТ: 200 БОТОВ. Last seen 18 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 25 September 2026.

Server Tags

How should you interpret the tags on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which LEGEND RUST #1 | ТЕСТ: 200 БОТОВ publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

The following Rust Analytics lists feature LEGEND RUST #1 | ТЕСТ: 200 БОТОВ: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.

Connection

What is the process to join LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

Type client.connect 5.228.202.103:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Capacity: 300 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.