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RUST ANALYTICS
LIVE51,405PLY11,559SRV
QUOTE 5.230.215.135:28015 Offline checked 7d ago

local lab

Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,695
top 62%
Rank · 7d ago
#14,354
659 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average276/300+81+41.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average201/250+54+36.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average410/425+4+0.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average188/225+33+21.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−1−3.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average209/300+76+56.9%

Quick answers

from the figures on this page

Server Rules

How is local lab configured in terms of rules and settings?

No gather rate is given in the name of local lab. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on local lab?

The game generates the procedural map on local lab.

Player Count

What is the rank of local lab?

For the last seven days, local lab holds rank #13,695 on player hours, in the top 62% of all ranked servers.

What is the population on local lab?

At present, local lab is offline; the last sighting was 7 days 7 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

On what cycle does local lab wipe?

There are too few wipes on record for local lab to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was created.

Server Info

What is the server location for local lab?

No region is published by local lab. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.230.215.135:28015.

local lab runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on local lab. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of local lab?

No response from local lab. It was last seen 7 days 7 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.

Server Tags

How should you interpret the tags on local lab?

These tags are published by local lab and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature local lab?

The following Rust Analytics lists feature local lab: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join local lab?

The console route: start Rust, press F1, enter client.connect 5.230.215.135:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.