local lab
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,695 top 62%
- Rank · 7d ago
- #14,354 ▲659 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 276/300 | ▲+81+41.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 201/250 | ▲+54+36.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 410/425 | ▲+4+0.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 188/225 | ▲+33+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 29/250 | ▼−1−3.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 209/300 | ▲+76+56.9% |
Quick answers
from the figures on this pageServer Rules
How is local lab configured in terms of rules and settings?
No gather rate is given in the name of local lab. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on local lab?
The game generates the procedural map on local lab.
Player Count
What is the rank of local lab?
For the last seven days, local lab holds rank #13,695 on player hours, in the top 62% of all ranked servers.
What is the population on local lab?
At present, local lab is offline; the last sighting was 7 days 7 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Schedule
On what cycle does local lab wipe?
There are too few wipes on record for local lab to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was created.
Server Info
What is the server location for local lab?
No region is published by local lab. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.230.215.135:28015.
local lab runs which version of Rust?
The build is Rust network protocol 2634 and build 167058 on Windows, running on local lab. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of local lab?
No response from local lab. It was last seen 7 days 7 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.
Server Tags
How should you interpret the tags on local lab?
These tags are published by local lab and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature local lab?
The following Rust Analytics lists feature local lab: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join local lab?
The console route: start Rust, press F1, enter client.connect 5.230.215.135:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.