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RUST ANALYTICS
LIVE62,992PLY11,624SRV
QUOTE 5.250.232.4:28015 Online checked 12m ago

My Untitled Rust Server

moddedoxide
Players · last
3/ 500
+1+50.0%24h
1% full
Day range 0 6
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 500
1% full
Change · 24h
+1
+50.0% from 2
7-day average
2
peak 7
Rank
#4,066
top 18%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
95
player hours, last seven days
Map
3500
Procedural Map · seed 54843502
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
0246813:0021:0005:0014:0022:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

010020030040013:0021:0005:0014:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct16 Oct17 Oct18 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:17 UTC1d ago – – – 0
Fri 16 Oct, 13:22 UTC1d ago – – – 0
Thu 15 Oct, 16:16 UTC2d ago – – – 1
Thu 15 Oct, 16:11 UTC2d ago – – – 0
Thu 15 Oct, 16:03 UTC2d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Abisalgroups of 8+ · 82 on average42/150−5−10.8%
2Pickle Rust EU MonthlyEU · no group limit · 50 on average57/100+5+9.4%
3EU Hub 01EU · groups of 1000+ · 18 on average66/3300+6+10.6%
4CracudosBRgroups of 8+ · weekly · 2 on average1/7−1−36.8%
5Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 2 on average1/100+0
6HAMIYOU IS BABOgroups of 8+ · 1 on average3/10+3

Quick answers

from the figures on this page

Map and Rules

How is My Untitled Rust Server configured in terms of rules and settings?

No gather rate appears in the name of My Untitled Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, size 3,500, with seed 54843502, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does My Untitled Rust Server sit in the rankings?

In the top 18% of all ranked servers, My Untitled Rust Server is #4,066 on player hours over the last seven days.

What is the population on My Untitled Rust Server?

3 of 500 slots on My Untitled Rust Server are filled right now. Average players over seven days: 2; peak: 7. At 21:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Frequency

On what cycle does My Untitled Rust Server wipe?

No wipe schedule exists for My Untitled Rust Server: it makes a new world every few hours. Those resets are not wipes.

Server Overview

Where can My Untitled Rust Server be found?

No region is published by My Untitled Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.250.232.4:28015 is its address.

How is the performance on My Untitled Rust Server?

Server fps over the last 48 hours: 156 on average, 103 at the lowest. 68,974 entities is the maximum carried: buildings, deployables and everything else. Up to 2,508 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is My Untitled Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on My Untitled Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Untitled Rust Server and is it currently online?

My Untitled Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 34 hours ago. The last 2 full days give 73% uptime, 35 hours on out of 48. The earliest Rust Analytics saw it was 15 October 2026.

Tags and Rankings

How should you interpret the tags on My Untitled Rust Server?

These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature My Untitled Rust Server?

The following Rust Analytics lists feature My Untitled Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to My Untitled Rust Server?

Type client.connect 5.250.232.4:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.