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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 5.251.255.186:28015 Offline checked 21d ago

Magic Rust Local

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,778
top 61%
Rank · 7d ago
#14,140
362 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average152/200+0+0.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average71/200−47−39.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average341/375+100+41.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average96/200+4+4.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average13/250+1+9.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average48/100−45−48.3%

Quick answers

from the figures on this page

Server Rules

How is Magic Rust Local configured in terms of rules and settings?

No gather rate is given in the name of Magic Rust Local. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Activity

What position does Magic Rust Local hold in the server rankings?

For the last seven days, Magic Rust Local holds rank #13,778 on player hours, in the top 61% of all ranked servers.

How full is Magic Rust Local?

At present, Magic Rust Local is offline; the last sighting was 21 days 18 hours ago.

Wipe Cycle

On what cycle does Magic Rust Local wipe?

The record holds too few of Magic Rust Local's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 21 days 19 hours old.

Server Info

Where can Magic Rust Local be found?

For Magic Rust Local, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 5.251.255.186:28015 is its address.

Magic Rust Local runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what Magic Rust Local runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Magic Rust Local and is it currently online?

Magic Rust Local is down. The last time we saw it was 21 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

What is the meaning of the tags on Magic Rust Local?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Magic Rust Local publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Magic Rust Local?

On Rust Analytics, Magic Rust Local matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Magic Rust Local?

The console route: start Rust, press F1, enter client.connect 5.251.255.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.