Rust: City of Tarkov [EU] test
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,886 top 72% · #2506 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 14d ago monthly schedule
- Next wipe
- 21d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Tarkov City
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average | 1/200 | ▪+0 | |
| 2 | Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average | 0/75 | ▼−3−100.0% | |
| 3 | Rustoria.co - EU Low PopEU · groups of 6 · monthly · 94 on average | 59/100 | ▼−27−31.2% | |
| 4 | Rustafied.com - EU Low PopEU · groups of 6 · monthly · 84 on average | 56/150 | ▼−16−22.4% | |
| 5 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Bugün 18:00 da WipeEU · groups of 5 · monthly · 45 on average | 4/200 | ▼−11−73.5% | |
| 6 | [GER/DE] Sterben für AnfängerEU · groups of 5 · monthly · 21 on average | 10/125 | ▼−4−28.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust: City of Tarkov [EU] test?
No gather rate is given in the name of Rust: City of Tarkov [EU] test. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Population
What position does Rust: City of Tarkov [EU] test hold in the server rankings?
In the top 72% of all ranked servers, Rust: City of Tarkov [EU] test is #15,886 on player hours over the last seven days and #2,506 in Europe.
What is the population on Rust: City of Tarkov [EU] test?
Right now, Rust: City of Tarkov [EU] test is offline; the last sighting was 12 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Rust: City of Tarkov [EU] test wipe?
Using the force wipe, Rust: City of Tarkov [EU] test's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 14 days 7 hours old. Its tags list a wipe each month.
Server Info
What is the server location for Rust: City of Tarkov [EU] test?
The EU tag and Europe are what Rust: City of Tarkov [EU] test lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.29.13.145:28015.
Rust: City of Tarkov [EU] test runs which version of Rust?
The version in use at Rust: City of Tarkov [EU] test: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Rust: City of Tarkov [EU] test up, and how consistent is its uptime?
Rust: City of Tarkov [EU] test is down. The last time we saw it was 12 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust: City of Tarkov [EU] test?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp150 (Max players): Slot count: 150; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which Rust: City of Tarkov [EU] test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust: City of Tarkov [EU] test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust: City of Tarkov [EU] test: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
How can I connect to Rust: City of Tarkov [EU] test?
The console route: start Rust, press F1, enter client.connect 5.29.13.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts5,^o^z
Game
gmvanilla
mp150
ts5
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.