Last Stronghold (local test)
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- #16,953 ▲992 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- solo players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【疾风】5倍|单人|独狼|10.9新档|新手|快速入门EA · solo · weekly · 25 on average | 23/100 | ▲+3+13.6% | |
| 2 | [LATAM] Estrella Solitaria SOLO ONLY | 12/10 WipeSA · solo · weekly · 20 on average | 44/100 | ▼−12−21.1% | |
| 3 | LagCity RP [GER] by PoTEU · solo · 12 on average | 12/99 | ▲+10+476.0% | |
| 4 | SOLO ONLY | FULL WIPE 08.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 12 on average | 7/100 | ▲+1+18.3% | |
| 5 | [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 13.10EU · solo · weekly · 5 on average | 5/200 | ▲+4+400.0% | |
| 6 | 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 4 on average | 2/400 | ▪+0−20.0% |
Quick answers
from the figures on this pageRules & Settings
How is Last Stronghold (local test) configured in terms of rules and settings?
No gather rate appears in the name of Last Stronghold (local test). No teams: solo only. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Activity
What is the rank of Last Stronghold (local test)?
For the last seven days, Last Stronghold (local test) holds rank #15,961 on player hours, in the top 71% of all ranked servers. Among servers in solo, it stands at #203.
How full is Last Stronghold (local test)?
Right now, Last Stronghold (local test) is offline; the last sighting was 8 days 23 hours ago.
Wipe Cycle
When does Last Stronghold (local test) schedule its wipes?
There are too few wipes on record for Last Stronghold (local test) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.
Server Overview
Where can Last Stronghold (local test) be found?
For Last Stronghold (local test), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.31.2.129:28015.
Last Stronghold (local test) runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what Last Stronghold (local test) runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Last Stronghold (local test) and is it currently online?
Last Stronghold (local test) is down. The last time we saw it was 8 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags and Rankings
How should you interpret the tags on Last Stronghold (local test)?
These tags are published by Last Stronghold (local test) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts1 (Group limit): Team size caps at 1; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Last Stronghold (local test) appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Last Stronghold (local test) matches these lists: Modded Rust servers and Solo Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Last Stronghold (local test)?
Type client.connect 5.31.2.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z
Game
gmrust
mp8
ts1
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.