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RUST ANALYTICS
LIVE62,733PLY11,671SRV
QUOTE 5.31.2.129:28015 Offline checked 8d ago

Last Stronghold (local test)

solo moddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,953
992 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
solo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【疾风】5倍|单人|独狼|10.9新档|新手|快速入门EA · solo · weekly · 25 on average23/100+3+13.6%
2[LATAM] Estrella Solitaria SOLO ONLY | 12/10 WipeSA · solo · weekly · 20 on average44/100−12−21.1%
3LagCity RP [GER] by PoTEU · solo · 12 on average12/99+10+476.0%
4SOLO ONLY | FULL WIPE 08.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 12 on average7/100+1+18.3%
5[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 13.10EU · solo · weekly · 5 on average5/200+4+400.0%
6404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 4 on average2/400+0−20.0%

Quick answers

from the figures on this page

Rules & Settings

How is Last Stronghold (local test) configured in terms of rules and settings?

No gather rate appears in the name of Last Stronghold (local test). No teams: solo only. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Activity

What is the rank of Last Stronghold (local test)?

For the last seven days, Last Stronghold (local test) holds rank #15,961 on player hours, in the top 71% of all ranked servers. Among servers in solo, it stands at #203.

How full is Last Stronghold (local test)?

Right now, Last Stronghold (local test) is offline; the last sighting was 8 days 23 hours ago.

Wipe Cycle

When does Last Stronghold (local test) schedule its wipes?

There are too few wipes on record for Last Stronghold (local test) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.

Server Overview

Where can Last Stronghold (local test) be found?

For Last Stronghold (local test), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.31.2.129:28015.

Last Stronghold (local test) runs which version of Rust?

Rust network protocol 2634 and build 166494 on Windows is what Last Stronghold (local test) runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Last Stronghold (local test) and is it currently online?

Last Stronghold (local test) is down. The last time we saw it was 8 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on Last Stronghold (local test)?

These tags are published by Last Stronghold (local test) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts1 (Group limit): Team size caps at 1; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Last Stronghold (local test) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Last Stronghold (local test) matches these lists: Modded Rust servers and Solo Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Last Stronghold (local test)?

Type client.connect 5.31.2.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Capacity: 8 slots.
ts1
Group limit Team size caps at 1.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.