THE SOFTCORE OUTPOST
Key statistics
the figures behind the quote- Players now
- 0/ 24 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,736 top 70%
- Rank · 7d ago
- #15,586 ▼1150 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average | 2/100 | ▲+2 | |
| 2 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 0/233 | ▼−1 | |
| 3 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 1/200 | ▪+0+0.0% | |
| 4 | [EA] Softcore 1quad · monthly · 117 on average | 34/350 | ▼−9−20.6% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 99 on average | 36/400 | ▲+11+41.6% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 40/150 | ▼−1−1.4% |
Quick answers
from the figures on this pageServer Rules
How is THE SOFTCORE OUTPOST configured in terms of rules and settings?
No gather rate is given in the name of THE SOFTCORE OUTPOST. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on THE SOFTCORE OUTPOST?
THE SOFTCORE OUTPOST uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does THE SOFTCORE OUTPOST sit in the rankings?
In the top 70% of all ranked servers, THE SOFTCORE OUTPOST is #16,736 on player hours over the last seven days. In the quad group, it ranks #660.
What is the population on THE SOFTCORE OUTPOST?
At present, THE SOFTCORE OUTPOST is offline; the last sighting was 14 days 6 hours ago.
Wipe Cycle
When does THE SOFTCORE OUTPOST schedule its wipes?
No rhythm can be told for THE SOFTCORE OUTPOST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 38 days 2 hours ago the current world was created.
Server Info
What is the server location for THE SOFTCORE OUTPOST?
There is no region published for THE SOFTCORE OUTPOST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.39.17.25:24016.
THE SOFTCORE OUTPOST is on which Rust version?
Rust network protocol 2633 and build 163207 on Linux is what THE SOFTCORE OUTPOST runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is THE SOFTCORE OUTPOST up, and how consistent is its uptime?
Offline at this moment: THE SOFTCORE OUTPOST. Last seen 14 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on THE SOFTCORE OUTPOST?
Published by THE SOFTCORE OUTPOST for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp24 (Max players): It holds 24 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does THE SOFTCORE OUTPOST show up in Rust Analytics lists and filters?
On Rust Analytics, THE SOFTCORE OUTPOST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Connection
What is the process to join THE SOFTCORE OUTPOST?
Type client.connect 5.39.17.25:24016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^o^z
Game
gmsoftcore
mp24
ts4
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.