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RUST ANALYTICS
LIVE43,257PLY11,478SRV
QUOTE 5.39.17.25:24016 Offline checked 14d ago

THE SOFTCORE OUTPOST

quad moddedoxidesoftcore
Players · last
0/ 24
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,736
top 70%
Rank · 7d ago
#15,586
1150 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average2/100+2
2 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average0/233−1
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average1/200+0+0.0%
4[EA] Softcore 1quad · monthly · 117 on average34/350−9−20.6%
5[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average36/400+11+41.6%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average40/150−1−1.4%

Quick answers

from the figures on this page

Server Rules

How is THE SOFTCORE OUTPOST configured in terms of rules and settings?

No gather rate is given in the name of THE SOFTCORE OUTPOST. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on THE SOFTCORE OUTPOST?

THE SOFTCORE OUTPOST uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does THE SOFTCORE OUTPOST sit in the rankings?

In the top 70% of all ranked servers, THE SOFTCORE OUTPOST is #16,736 on player hours over the last seven days. In the quad group, it ranks #660.

What is the population on THE SOFTCORE OUTPOST?

At present, THE SOFTCORE OUTPOST is offline; the last sighting was 14 days 6 hours ago.

Wipe Cycle

When does THE SOFTCORE OUTPOST schedule its wipes?

No rhythm can be told for THE SOFTCORE OUTPOST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 38 days 2 hours ago the current world was created.

Server Info

What is the server location for THE SOFTCORE OUTPOST?

There is no region published for THE SOFTCORE OUTPOST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.39.17.25:24016.

THE SOFTCORE OUTPOST is on which Rust version?

Rust network protocol 2633 and build 163207 on Linux is what THE SOFTCORE OUTPOST runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is THE SOFTCORE OUTPOST up, and how consistent is its uptime?

Offline at this moment: THE SOFTCORE OUTPOST. Last seen 14 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on THE SOFTCORE OUTPOST?

Published by THE SOFTCORE OUTPOST for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp24 (Max players): It holds 24 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does THE SOFTCORE OUTPOST show up in Rust Analytics lists and filters?

On Rust Analytics, THE SOFTCORE OUTPOST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connection

What is the process to join THE SOFTCORE OUTPOST?

Type client.connect 5.39.17.25:24016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp24
Max players It holds 24 slots.
ts4
Group limit Team size caps at 4.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build It runs build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.