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RUST ANALYTICS
LIVE44,512PLY11,505SRV
QUOTE 5.39.17.38:25100 Offline checked 1d ago

A Shockbyte Rust Server

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0002:0004:0005:0007:0008:00

Hourly average and peak, UTC.

Server performance

010020030040001:0002:0004:0005:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average195/225+28+16.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average127/200+13+11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average116/200−23−16.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average25/250−2−8.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average128/175+8+6.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of A Shockbyte Rust Server?

In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,923 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

Right now, A Shockbyte Rust Server is offline; the last sighting was 39 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does A Shockbyte Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 38 days 22 hours ago the current world was created.

Server Details

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.39.17.38:25100.

What is the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours is 236; the floor was 229. 8,099 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,378 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is A Shockbyte Rust Server running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Shockbyte Rust Server?

No response from A Shockbyte Rust Server. It was last seen 39 hours ago. The reported uptime puts its last restart at about 18 days 23 hours ago. 77% is its uptime for the last 7 full days, 129 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): It holds 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to A Shockbyte Rust Server?

Type client.connect 5.39.17.38:25100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players It holds 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.