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RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 5.83.170.83:10200 Offline checked 29d ago

Prvate Server Maljuk

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,360
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+31+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average93/200−21−18.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average337/400+69+25.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average108/200+16+18.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125−3−3.1%

Quick answers

from the figures on this page

Rules & Settings

How is Prvate Server Maljuk configured in terms of rules and settings?

The name of Prvate Server Maljuk carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Prvate Server Maljuk?

A procedural map runs on Prvate Server Maljuk, created by the game.

Population

What position does Prvate Server Maljuk hold in the server rankings?

For the last seven days, Prvate Server Maljuk holds rank #14,360 on player hours, in the top – of all ranked servers.

How full is Prvate Server Maljuk?

Right now, Prvate Server Maljuk is offline; the last sighting was 29 days 18 hours ago.

Wipe Schedule

How often does Prvate Server Maljuk wipe?

The record holds too few of Prvate Server Maljuk's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 days 19 hours old.

Server Info

What is the server location for Prvate Server Maljuk?

There is no region published for Prvate Server Maljuk. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.83.170.83:10200.

Prvate Server Maljuk runs which version of Rust?

The version in use at Prvate Server Maljuk: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Prvate Server Maljuk?

Prvate Server Maljuk is down. The last time we saw it was 29 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Prvate Server Maljuk?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Prvate Server Maljuk publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Prvate Server Maljuk appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Prvate Server Maljuk: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Prvate Server Maljuk?

Type client.connect 5.83.170.83:10200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.