Skynet by C_Sky
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 0 peak 1
- Rank
- #6,611 top 30%
- Rank · 7d ago
- #4,733 ▼1878 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 22 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1033745180
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 111/300 | ▼−44−28.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 120/225 | ▲+40+50.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 32/1000 | ▼−37−53.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−14−57.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 28/700 | ▼−70−71.4% |
Quick answers
from the figures on this pageServer Rules
How is Skynet by C_Sky configured in terms of rules and settings?
No gather rate is given in the name of Skynet by C_Sky. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on Skynet by C_Sky?
Skynet by C_Sky uses a procedural map of size 3,500 with seed 1033745180, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of Skynet by C_Sky?
In the top 30% of all ranked servers, Skynet by C_Sky is #6,611 on player hours over the last seven days.
What is the population on Skynet by C_Sky?
On Skynet by C_Sky, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Cycle
What can you expect on wipe day for Skynet by C_Sky?
An average of 2 players marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd reached its peak.
On what cycle does Skynet by C_Sky wipe?
A single monthly wipe is what Skynet by C_Sky runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 16 hours ago the current world was created.
Server Details
What is the server location for Skynet by C_Sky?
For Skynet by C_Sky, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.83.171.187:11600 is its address.
Is Skynet by C_Sky performing well?
The last 48 hours average 17 server fps, the low being 8. At its peak it held 72,680 entities: buildings, deployables and the rest of the world. Up to 1,934 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Skynet by C_Sky runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Skynet by C_Sky runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Skynet by C_Sky?
The server is live: Skynet by C_Sky is online. The reported uptime puts its last restart at about 6 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Tags & Filters
What is the meaning of the tags on Skynet by C_Sky?
These tags are published by Skynet by C_Sky and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Skynet by C_Sky appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Skynet by C_Sky matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Skynet by C_Sky?
The console route: start Rust, press F1, enter client.connect 5.83.171.187:11600. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
