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RUST ANALYTICS
LIVE39,905PLY11,455SRV
QUOTE 5.9.101.147:28015 Online checked 7m ago

DutchRust PVE Zombies | Raidable Bases

monthly wipes moddedoxidepve
Players · last
3/ 75
−2−33.3%24h
4% full
Day range 2 20
7-day avg 11 peak 33
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 75
4% full
Change · 24h
−2
−33.3% from 4
7-day average
11
peak 33
Rank
#1,043
top 5%
Rank · 7d ago
#1,005
38 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,817
player hours, last seven days
Map
4500
Procedural Map · seed 1735419200
First seen
13 Sep 2026
server.dutchrust.eu

Players

AveragePeak
01020304009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 28 players.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
33
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW12d ago 33 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average55/200−2−4.1%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average30/200+18+158.6%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average44/200+29+195.3%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average26/100+6+27.9%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average21/150−10−32.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DutchRust PVE Zombies | Raidable Bases?

No gather rate appears in the name of DutchRust PVE Zombies | Raidable Bases. Up to 8 players per group, which is the game's default. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on DutchRust PVE Zombies | Raidable Bases?

DutchRust PVE Zombies | Raidable Bases uses a procedural map of size 4,500 with seed 1735419200, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does DutchRust PVE Zombies | Raidable Bases sit in the rankings?

In the top 5% of all ranked servers, DutchRust PVE Zombies | Raidable Bases is #1,043 on player hours over the last seven days.

What is the population on DutchRust PVE Zombies | Raidable Bases?

3 of 75 slots on DutchRust PVE Zombies | Raidable Bases are filled right now. Average players over seven days: 11; peak: 33. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 26 players.

Wipe Frequency

What can you expect on wipe day for DutchRust PVE Zombies | Raidable Bases?

The average peak across its recent wipes is 33 players. 26 hours after the latest wipe, the crowd reached its peak.

On what cycle does DutchRust PVE Zombies | Raidable Bases wipe?

A single monthly wipe is what DutchRust PVE Zombies | Raidable Bases runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 14 hours old. The tags state monthly wipes.

Server Overview

Where can DutchRust PVE Zombies | Raidable Bases be found?

There is no region published for DutchRust PVE Zombies | Raidable Bases. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.9.101.147:28015.

Is DutchRust PVE Zombies | Raidable Bases performing well?

Average server fps for the last 48 hours is 57; the floor was 36. The entity count reached 211,810, covering buildings, deployables and all else in the world. Memory use peaked at 7,114 MB. Low fps and growing entities are the source of felt lag.

DutchRust PVE Zombies | Raidable Bases runs which version of Rust?

The version in use at DutchRust PVE Zombies | Raidable Bases: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of DutchRust PVE Zombies | Raidable Bases?

The server is live: DutchRust PVE Zombies | Raidable Bases is online. 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on DutchRust PVE Zombies | Raidable Bases?

These tags are published by DutchRust PVE Zombies | Raidable Bases and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates DutchRust PVE Zombies | Raidable Bases?

A dutchrust.eu hostname is published by DutchRust PVE Zombies | Raidable Bases, and no other server we track uses it.

DutchRust PVE Zombies | Raidable Bases appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature DutchRust PVE Zombies | Raidable Bases: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Joining the Server

What steps do I take to join DutchRust PVE Zombies | Raidable Bases?

The console route: start Rust, press F1, enter client.connect 5.9.101.147:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://dutchrustserver.nl.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs167781,ts8,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp75
Max players Capacity: 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.