GatorLand
Key statistics
the figures behind the quote- Players now
- 1/ 40 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,328 top 33%
- Rank · 7d ago
- #4,516 ▼2812 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 4011 Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 8.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:34 UTC6d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:45 UTC FW13d ago | 2 | held half | 7 days | 0 |
| Mon 21 Sep, 23:48 UTC23d ago | 3 | halved by day 2 | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average | 11/400 | ▼−9−44.5% | |
| 2 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average | 5/200 | ▪+0+9.1% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average | 2/400 | ▪+0+0.0% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 4/75 | ▪+0+0.0% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 1/100 | ▼−1−50.0% | |
| 6 | Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average | 7/100 | ▲+6+366.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on GatorLand?
No gather rate is given in the name of GatorLand. No group limit is published. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on GatorLand?
A procedural map of size 4,011 runs on GatorLand, created by the game.
Activity
What position does GatorLand hold in the server rankings?
In the top 33% of all ranked servers, GatorLand is #7,328 on player hours over the last seven days.
What is the population on GatorLand?
Right now, GatorLand is offline; the last sighting was 4 days 16 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.
Wipe Cycle
What happens on wipe day at GatorLand?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.
How often does GatorLand wipe?
GatorLand wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 5 hours.
Server Info
What is the server location for GatorLand?
There is no region published for GatorLand. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 50.115.8.14:25347.
GatorLand is on which Rust version?
The version in use at GatorLand: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of GatorLand?
Offline at this moment: GatorLand. Last seen 4 days 16 hours ago. 32% is its uptime for the last 7 full days, 53 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on GatorLand?
These tags are published by GatorLand and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp40 (Max players): Capacity: 40 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
GatorLand appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, GatorLand matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.
Joining the Server
How can I connect to GatorLand?
Type client.connect 50.115.8.14:25347 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0
Game
gmhardcore
mp40
ts0
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.