Busted and Rusted
Key statistics
the figures behind the quote- Players now
- 2/ 125 2% full
- Change · 24h
- ▼−1 −33.3% from 3
- 7-day average
- 1 peak 4
- Rank
- #3,817 top 17%
- Rank · 7d ago
- #3,897 ▲80 places up
- Last wipe
- 5d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 115 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1362383647
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 3.3 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:29 UTC5d ago | 2 | – | running | 0 |
| Fri 2 Oct, 04:37 UTC11d ago | 2 | held half | 6.7 days | 0 |
| Thu 24 Sep, 23:06 UTC19d ago | 4 | held half | 7.2 days | 1 |
| Thu 24 Sep, 03:12 UTC20d ago | 2 | – | 0.8 days | 0 |
| Sun 20 Sep, 20:20 UTC23d ago | 2 | held half | 3.3 days | 0 |
| Sat 19 Sep, 15:01 UTC24d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 18/200 | ▼−14−43.8% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average | 27/100 | ▼−53−66.2% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 44/200 | ▲+1+2.9% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 46/200 | ▼−6−11.1% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 76/125 | ▲+26+52.3% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 14/150 | ▼−6−30.9% |
Quick answers
from the figures on this pageRules & Settings
How is Busted and Rusted configured in terms of rules and settings?
No gather rate appears in the name of Busted and Rusted. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Busted and Rusted?
Busted and Rusted uses a procedural map of size 5,000 with seed 1362383647, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does Busted and Rusted hold in the server rankings?
In the top 17% of all ranked servers, Busted and Rusted is #3,817 on player hours over the last seven days.
What is the population on Busted and Rusted?
2 of 125 slots on Busted and Rusted are filled at the moment. The seven-day average is 1 players, with a peak of 4. At 05:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Frequency
How does Busted and Rusted handle wipe day?
The average peak across its recent wipes is 3 players. 42 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what cycle does Busted and Rusted wipe?
A single monthly wipe is what Busted and Rusted runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 5 days 4 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of Busted and Rusted?
No region is published by Busted and Rusted. Rust Analytics reports the location a server claims, not the machine's actual location. 50.115.8.58:28015 is its address.
How is the performance on Busted and Rusted?
Server fps over the last 48 hours: 92 on average, 44 at the lowest. At its peak it held 152,628 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,703 MB. What players feel as lag is low fps together with a rising entity count.
Busted and Rusted runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what Busted and Rusted runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Busted and Rusted?
Busted and Rusted is up. It is taking players now. 10 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 95% uptime, 160 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
What is the meaning of the tags on Busted and Rusted?
These tags are published by Busted and Rusted and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): It holds 125 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Busted and Rusted show up in Rust Analytics lists and filters?
These Rust Analytics lists include Busted and Rusted: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
How can I connect to Busted and Rusted?
Type client.connect 50.115.8.58:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.