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RUST ANALYTICS
LIVE40,864PLY11,478SRV
QUOTE 50.117.134.140:28015 Offline checked 10d ago

My Local LAN Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,003
top 71%
Rank · 7d ago
#15,427
576 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average157/200+4+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average95/200−5−5.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average476/525+62+14.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average101/200−11−10.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−3−10.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average110/150−1−1.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Local LAN Server?

No gather rate appears in the name of My Local LAN Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on My Local LAN Server?

The game generates the procedural map on My Local LAN Server.

Player Count

What position does My Local LAN Server hold in the server rankings?

For the last seven days, My Local LAN Server holds rank #16,003 on player hours, in the top 71% of all ranked servers.

What is the population on My Local LAN Server?

Right now, My Local LAN Server is offline; the last sighting was 10 days 19 hours ago.

Wipe Frequency

On what cycle does My Local LAN Server wipe?

No rhythm can be told for My Local LAN Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 20 hours.

Server Info

What is the location of My Local LAN Server?

No region is published by My Local LAN Server. Rust Analytics reports the location a server claims, not the machine's actual location. 50.117.134.140:28015 is its address.

My Local LAN Server is on which Rust version?

The version in use at My Local LAN Server: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Local LAN Server and is it currently online?

Offline at this moment: My Local LAN Server. Last seen 10 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

What is the meaning of the tags on My Local LAN Server?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Local LAN Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Local LAN Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Local LAN Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join My Local LAN Server?

The console route: start Rust, press F1, enter client.connect 50.117.134.140:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.