RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,880 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 80/300 | ▼−74−48.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−0.7% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−22−53.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 5/1000 | ▼−6−54.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 22/700 | ▼−18−45.2% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 7/200 | ▲+1+18.3% |
Quick answers
from the figures on this pageMap and Rules
How is RustDockerServer configured in terms of rules and settings?
The name of RustDockerServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustDockerServer?
A procedural map of size 4,500 with seed 1337 runs on RustDockerServer, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does RustDockerServer sit in the rankings?
In the top 72% of all ranked servers, RustDockerServer is #15,880 on player hours over the last seven days.
How full is RustDockerServer?
0 of 10 slots on RustDockerServer are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
When does RustDockerServer schedule its wipes?
The record holds too few of RustDockerServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 36 days 10 hours ago the current world was created.
Server Overview
What is the location of RustDockerServer?
There is no region published for RustDockerServer. Rust Analytics reports the location a server claims, not the machine's actual location. 50.124.252.229:28015 is its address.
How is the performance on RustDockerServer?
The last 48 hours average 126 server fps, the low being 82. At its peak it held 120,777 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,913 MB. A climbing entity count plus low fps is the lag players report.
RustDockerServer runs which version of Rust?
Rust network protocol 2633 and build 163493 on Linux is what RustDockerServer runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustDockerServer up, and how consistent is its uptime?
Online at this moment: RustDockerServer. The reported uptime puts its last restart at about 16 days 15 hours ago. First sighting by Rust Analytics: 14 October 2026.
Server Tags
What is the meaning of the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
RustDockerServer appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustDockerServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to RustDockerServer?
Type client.connect 50.124.252.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.