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RUST ANALYTICS
LIVE45,716PLY11,528SRV
QUOTE 50.124.252.229:28015 Online checked 12m ago

RustDockerServer

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123406:0011:0016:0022:0003:0008:00

Hourly average and peak, UTC.

Server performance

05010015020006:0011:0016:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300−74−48.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−22−53.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average5/1000−6−54.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average22/700−18−45.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average7/200+1+18.3%

Quick answers

from the figures on this page

Map and Rules

How is RustDockerServer configured in terms of rules and settings?

The name of RustDockerServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustDockerServer?

A procedural map of size 4,500 with seed 1337 runs on RustDockerServer, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does RustDockerServer sit in the rankings?

In the top 72% of all ranked servers, RustDockerServer is #15,880 on player hours over the last seven days.

How full is RustDockerServer?

0 of 10 slots on RustDockerServer are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does RustDockerServer schedule its wipes?

The record holds too few of RustDockerServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 36 days 10 hours ago the current world was created.

Server Overview

What is the location of RustDockerServer?

There is no region published for RustDockerServer. Rust Analytics reports the location a server claims, not the machine's actual location. 50.124.252.229:28015 is its address.

How is the performance on RustDockerServer?

The last 48 hours average 126 server fps, the low being 82. At its peak it held 120,777 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,913 MB. A climbing entity count plus low fps is the lag players report.

RustDockerServer runs which version of Rust?

Rust network protocol 2633 and build 163493 on Linux is what RustDockerServer runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustDockerServer up, and how consistent is its uptime?

Online at this moment: RustDockerServer. The reported uptime puts its last restart at about 16 days 15 hours ago. First sighting by Rust Analytics: 14 October 2026.

Server Tags

What is the meaning of the tags on RustDockerServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

RustDockerServer appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustDockerServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to RustDockerServer?

Type client.connect 50.124.252.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build It runs build 163493.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.