74ohno
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #10,035 top 45%
- Rank · 7d ago
- #7,133 ▼2902 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:19 UTC10d ago | 2 | – | running | 0 |
| Sat 3 Oct, 01:48 UTC11d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 114/300 | ▲+67+142.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 141/225 | ▲+60+74.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 19/1000 | ▼−19−49.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−6−51.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 50/700 | ▼−4−7.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on 74ohno?
The name of 74ohno carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
What is the current map on 74ohno?
74ohno uses a procedural map, which the game generates.
Player Count
What is the rank of 74ohno?
For the last seven days, 74ohno holds rank #10,035 on player hours, in the top 45% of all ranked servers.
How full is 74ohno?
0 of 20 slots on 74ohno are filled at the moment. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.
Wipe Frequency
How does 74ohno handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does 74ohno schedule its wipes?
No rhythm can be told for 74ohno yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 20 hours.
Server Details
What is the location of 74ohno?
There is no region published for 74ohno. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 50.41.168.17:28015 is its address.
74ohno is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on 74ohno. The protocol has to match for you to join, and Steam applies that update.
Is 74ohno up, and how consistent is its uptime?
The server is live: 74ohno is online. 7 full days have passed with 96% uptime, 161 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Server Tags
How should you interpret the tags on 74ohno?
Published by 74ohno for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
74ohno appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 74ohno: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join 74ohno?
Type client.connect 50.41.168.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.