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RUST ANALYTICS
LIVE40,529PLY11,513SRV
QUOTE 50.7.156.162:28015 Offline EU checked 1d ago

TEAM PROJECT

weekly wipes vanillamoddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,885
top 72% · #2504 in EU
Rank · 7d ago
#15,970
85 places up
Last wipe
10d ago
weekly schedule
Next wipe
3d 7h
Sun 18 Oct, 16:50 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 16:50 UTCin 3d 7h

Its weekly schedule tag · low confidence

usual gap
2 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 3d 7hSun 18 Oct, 16:50 UTC
  2. 10d 7hSun 25 Oct, 16:50 UTC
  3. 17d 7hSun 1 Nov, 16:50 UTC
  4. 21d 10hThu 5 Nov, 19:00 UTCFW
  5. 24d 7hSun 8 Nov, 16:50 UTC
  6. 31d 7hSun 15 Nov, 16:50 UTC
  7. 38d 7hSun 22 Nov, 16:50 UTC

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:50 UTC10d ago – – running 0
Fri 2 Oct, 15:59 UTC12d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average2/100−1−41.5%
2RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 164 on average110/100−65−37.1%
3CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 53 on average16/50−10−37.5%
4KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average6/150−6−48.2%
5X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average4/200+0+4.3%
6#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 3 on average3/200−2−34.5%

Quick answers

from the figures on this page

Map and Rules

How is TEAM PROJECT configured in terms of rules and settings?

No gather rate appears in the name of TEAM PROJECT. Up to 8 players per group, which is the game's default. battlefield is the mode, high rates and kits for fast PvP. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Activity

What position does TEAM PROJECT hold in the server rankings?

In the top 72% of all ranked servers, TEAM PROJECT is #15,885 on player hours over the last seven days and #2,504 in Europe.

What is the population on TEAM PROJECT?

At present, TEAM PROJECT is offline; the last sighting was 39 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at TEAM PROJECT?

The average peak across its recent wipes is 0 players.

How often does TEAM PROJECT wipe?

The prediction follows the tag because too few of TEAM PROJECT's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 18 October at 16:50 UTC. Its world now is 10 days 16 hours old. Its tags state a wipe every week.

Server Overview

What is the location of TEAM PROJECT?

In Europe, TEAM PROJECT lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 50.7.156.162:28015 is its address.

TEAM PROJECT is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on TEAM PROJECT. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEAM PROJECT and is it currently online?

No response from TEAM PROJECT. It was last seen 39 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TEAM PROJECT?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^i (Battlefield): PvP runs fast here: kits and high rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing, which TEAM PROJECT publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature TEAM PROJECT?

These Rust Analytics lists include TEAM PROJECT: Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join TEAM PROJECT?

The console route: start Rust, press F1, enter client.connect 50.7.156.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^i
Battlefield PvP runs fast here: kits and high rates.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.