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RUST ANALYTICS
LIVE29,287PLY11,440SRV
QUOTE 51.161.117.204:3339 Online checked 14m ago

My Rust Server | ScalaCube

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,155
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
21 Oct 2026
no hostname published

Players

AveragePeakWipe
0123415:0017:0019:0022:0000:0002:00Wiped Wed 21 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0017:0019:0022:0000:0002:00Wiped Wed 21 Oct, 15:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 427 on average93/200−8−8.4%
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 415 on average274/300−21−7.1%
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 384 on average20/200−32−61.7%
4Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 312 on average23/200−5−18.3%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 292 on average112/200+5+4.6%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 287 on average70/100+6+9.5%

Quick answers

from the figures on this page

Map and Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

The name of My Rust Server | ScalaCube carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

In the top 70% of all ranked servers, My Rust Server | ScalaCube is #15,155 on player hours over the last seven days.

What is the population on My Rust Server | ScalaCube?

On My Rust Server | ScalaCube, 0 players are in now, out of 20 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does My Rust Server | ScalaCube wipe?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 hours old.

Server Info

Where can My Rust Server | ScalaCube be found?

There is no region published for My Rust Server | ScalaCube. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.117.204:3339.

How is the performance on My Rust Server | ScalaCube?

Server fps over the last 48 hours: 230 on average, 198 at the lowest. 91,179 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,411 MB. What players feel as lag is low fps together with a rising entity count.

My Rust Server | ScalaCube is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Rust Server | ScalaCube and is it currently online?

My Rust Server | ScalaCube is up. It is taking players now. The reported uptime puts its last restart at about 10 hours ago. The earliest Rust Analytics saw it was 21 October 2026.

Server Tags

How should you interpret the tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust Server | ScalaCube appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Rust Server | ScalaCube: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to My Rust Server | ScalaCube?

Type client.connect 51.161.117.204:3339 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.