AUS LOST LANDS
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- #15,970 ▲127 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4300 Procedural Map · seed 84114655
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:52 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AUS] Rust in PeaceOC · groups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 2 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 137 on average | 56/100 | ▲+22+65.9% | |
| 3 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 116 on average | 120/375 | ▲+112+1354.5% | |
| 4 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 100 on average | 8/100 | ▼−36−81.6% | |
| 5 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 47 on average | 131/175 | ▲+122+1397.1% | |
| 6 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 43 on average | 26/150 | ▲+19+271.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on AUS LOST LANDS?
The name of AUS LOST LANDS carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
What is the current map on AUS LOST LANDS?
A procedural map of size 4,300 with seed 84114655 runs on AUS LOST LANDS, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does AUS LOST LANDS sit in the rankings?
For the last seven days, AUS LOST LANDS holds rank #15,843 on player hours, in the top 72% of all ranked servers.
How full is AUS LOST LANDS?
On AUS LOST LANDS, 0 players are in now, out of 500 slots. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at AUS LOST LANDS?
The average peak across its recent wipes is 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does AUS LOST LANDS schedule its wipes?
There are too few wipes on record for AUS LOST LANDS to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 3 hours ago the current world was created.
Server Info
What is the server location for AUS LOST LANDS?
No region tag is published by AUS LOST LANDS, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.132.10:25576.
Is AUS LOST LANDS performing well?
The last 48 hours average 135 server fps, the low being 115. 110,827 entities is the maximum carried: buildings, deployables and everything else. Up to 3,368 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is AUS LOST LANDS running?
The version in use at AUS LOST LANDS: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of AUS LOST LANDS?
AUS LOST LANDS is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 92% uptime, 155 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on AUS LOST LANDS?
Published by AUS LOST LANDS for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does AUS LOST LANDS show up in Rust Analytics lists and filters?
On Rust Analytics, AUS LOST LANDS matches these lists: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join AUS LOST LANDS?
The console route: start Rust, press F1, enter client.connect 51.161.132.10:25576. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.