Firedasherskull's Server [AU]
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,615 top 70%
- Rank · 7d ago
- #16,111 ▼504 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:48 UTC24d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AUS] Rust in PeaceOC · groups of 8+ · 1 on average | 0/50 | ▼−2−100.0% | |
| 2 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average | 33/100 | ▲+8+29.4% | |
| 3 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average | 9/100 | ▲+7+369.6% | |
| 4 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average | 40/100 | ▼−25−38.2% | |
| 5 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average | 6/150 | ▪+0−2.7% | |
| 6 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average | 9/100 | ▲+2+22.7% |
Quick answers
from the figures on this pageServer Rules
How is Firedasherskull's Server [AU] configured in terms of rules and settings?
No gather rate is given in the name of Firedasherskull's Server [AU]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Firedasherskull's Server [AU]?
The map on Firedasherskull's Server [AU] is procedural, size 4,500, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does Firedasherskull's Server [AU] hold in the server rankings?
For the last seven days, Firedasherskull's Server [AU] holds rank #16,615 on player hours, in the top 70% of all ranked servers.
How many players does Firedasherskull's Server [AU] have?
At present, Firedasherskull's Server [AU] is offline; the last sighting was 13 days 11 hours ago.
Wipe Cycle
What happens on wipe day at Firedasherskull's Server [AU]?
Recent wipes at this server drew an average peak of 4 players. 2 hours after the latest wipe, the crowd reached its peak.
When does Firedasherskull's Server [AU] schedule its wipes?
No rhythm can be told for Firedasherskull's Server [AU] yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 10 hours old.
Server Info
Where can Firedasherskull's Server [AU] be found?
No region tag is published by Firedasherskull's Server [AU], though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.145.147:23853.
What Rust version is Firedasherskull's Server [AU] running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Firedasherskull's Server [AU]. The protocol has to match for you to join, and Steam applies that update.
How reliable is Firedasherskull's Server [AU] and is it currently online?
Firedasherskull's Server [AU] is down. The last time we saw it was 13 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Firedasherskull's Server [AU]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Firedasherskull's Server [AU] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Firedasherskull's Server [AU] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Firedasherskull's Server [AU]: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Firedasherskull's Server [AU]?
Type client.connect 51.161.145.147:23853 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.