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RUST ANALYTICS
LIVE70,300PLY11,608SRV
QUOTE 51.161.145.158:26541 Online checked 12m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,037
top 23%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
50
player hours, last seven days
Map
2800
Procedural Map · seed 256970830
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:09 UTC5d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average196/300+0−0.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225+3+1.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average45/1000−61−57.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−16−51.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−78−61.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 2,800 with seed 256970830, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does A Shockbyte Rust Server sit in the rankings?

For the last seven days, A Shockbyte Rust Server holds rank #5,037 on player hours, in the top 23% of all ranked servers.

How full is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 2 players.

Wipe Schedule

How does A Shockbyte Rust Server handle wipe day?

The average peak across its recent wipes is 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 8 hours.

Server Details

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.145.158:26541.

How is the performance on A Shockbyte Rust Server?

The last 48 hours average 229 server fps, the low being 186. 40,945 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,768 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

The server is live: A Shockbyte Rust Server is online. 5 days 4 hours ago is when it last restarted, judging by the uptime it reports. The last 4 full days give 100% uptime, 96 hours on out of 96. 9 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join A Shockbyte Rust Server?

Type client.connect 51.161.145.158:26541 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.