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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 51.161.194.81:20598 Online checked 9m ago

[AU] Janis Build Server

moddedcarbon
Players · last
0/ 15
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,595
top 43%
Rank · 7d ago
#11,189
1594 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3500
Custom Map · seed 50000
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:38 UTC11d ago 1 – running 0
Sun 27 Sep, 05:14 UTC17d ago 3 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average22/150−2−7.4%
2Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average2/100−1−25.0%
3UKN.GG - AU Sandbox - Creative | Build | NoclipOC · groups of 1000+ · 4 on average2/200−1−25.0%
4[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average181/999+46+33.7%
5[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average121/999−11−8.5%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average29/100+2+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [AU] Janis Build Server?

No gather rate appears in the name of [AU] Janis Build Server. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, building without gathering, in a sandbox. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AU] Janis Build Server?

[AU] Janis Build Server uses a procedural map of size 3,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

What is the rank of [AU] Janis Build Server?

For the last seven days, [AU] Janis Build Server holds rank #9,595 on player hours, in the top 43% of all ranked servers.

What is the population on [AU] Janis Build Server?

On [AU] Janis Build Server, 0 players are in now, out of 15 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

How does [AU] Janis Build Server handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does [AU] Janis Build Server wipe?

The record holds too few of [AU] Janis Build Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 15 hours old.

Server Details

Where can [AU] Janis Build Server be found?

No region tag is published by [AU] Janis Build Server, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.194.81:20598.

Is [AU] Janis Build Server performing well?

Server fps over the last 48 hours: 206 on average, 132 at the lowest. 75,868 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,064 MB. What players feel as lag is low fps together with a rising entity count.

[AU] Janis Build Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on [AU] Janis Build Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [AU] Janis Build Server?

Online at this moment: [AU] Janis Build Server. Its own uptime figure dates the last restart to roughly 30 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags & Filters

What is the meaning of the tags on [AU] Janis Build Server?

These tags are published by [AU] Janis Build Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^k (Build server): Practise base building and try out designs; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [AU] Janis Build Server show up in Rust Analytics lists and filters?

On Rust Analytics, [AU] Janis Build Server matches these lists: Rust servers in Oceania, Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join [AU] Janis Build Server?

The console route: start Rust, press F1, enter client.connect 51.161.194.81:20598. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/JwgPyeyXQ.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^k
Build server Practise base building and try out designs.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.