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RUST ANALYTICS
LIVE79,281PLY11,744SRV
QUOTE 51.161.198.135:50086 Offline checked 10d ago

one grid - classic rust - AU Small Map

moddedoxide
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,973
top 70%
Rank · 7d ago
#16,835
862 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 124578
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC10d ago 0 – running 0
Fri 18 Sep, 09:18 UTC25d ago 1 halved by day 2 14.6 days 0
Thu 17 Sep, 06:14 UTC26d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AUS] Rust in PeaceOC · groups of 8+ · 1 on average2/50+2
2Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average37/100−25−40.7%
3Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average4/100−2−32.4%
4Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average75/100−39−34.5%
5Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average4/150−1−15.8%
6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average9/100+3+45.9%

Quick answers

from the figures on this page

Rules & Settings

How is one grid - classic rust - AU Small Map configured in terms of rules and settings?

No gather rate is given in the name of one grid - classic rust - AU Small Map. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on one grid - classic rust - AU Small Map?

The map on one grid - classic rust - AU Small Map is procedural, size 1,500, with seed 124578, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of one grid - classic rust - AU Small Map?

For the last seven days, one grid - classic rust - AU Small Map holds rank #15,973 on player hours, in the top 70% of all ranked servers.

How many players does one grid - classic rust - AU Small Map have?

Right now, one grid - classic rust - AU Small Map is offline; the last sighting was 10 days 14 hours ago.

Wipe Cycle

What can you expect on wipe day for one grid - classic rust - AU Small Map?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does one grid - classic rust - AU Small Map wipe?

There is no next wipe to predict for one grid - classic rust - AU Small Map, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 19 hours.

Server Info

What is the location of one grid - classic rust - AU Small Map?

Its name points to Oceania, but one grid - classic rust - AU Small Map publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.198.135:50086.

one grid - classic rust - AU Small Map is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what one grid - classic rust - AU Small Map runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is one grid - classic rust - AU Small Map and is it currently online?

No response from one grid - classic rust - AU Small Map. It was last seen 10 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on one grid - classic rust - AU Small Map?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which one grid - classic rust - AU Small Map publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does one grid - classic rust - AU Small Map show up in Rust Analytics lists and filters?

These Rust Analytics lists include one grid - classic rust - AU Small Map: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to one grid - classic rust - AU Small Map?

The console route: start Rust, press F1, enter client.connect 51.161.198.135:50086. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.