TrinityRust.com | AU - Dev
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 72%
- Rank · 7d ago
- #16,709 ▲806 places up
- Last wipe
- 8h ago no schedule published
- Next wipe
- 1d 9h Fri 16 Oct, 04:06 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4950 Custom Map · seed 999466525
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 9hFri 16 Oct, 04:06 UTC
- 8d 9hFri 23 Oct, 04:06 UTC
- 15d 9hFri 30 Oct, 04:06 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 22d 9hFri 6 Nov, 04:06 UTC
- 29d 9hFri 13 Nov, 04:06 UTC
- 36d 9hFri 20 Nov, 04:06 UTC
- 43d 9hFri 27 Nov, 04:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:10 UTC8h ago | – | – | running | 0 |
| Fri 9 Oct, 04:06 UTC5d ago | 0 | – | – | 0 |
| Fri 2 Oct, 02:03 UTC12d ago | 0 | – | 7.1 days | 0 |
| Fri 25 Sep, 03:19 UTC19d ago | 0 | – | 6.9 days | 0 |
| Fri 18 Sep, 02:02 UTC26d ago | 0 | – | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AUS] Rust in PeaceOC · groups of 8+ · 1 on average | 0/50 | ▼−2−100.0% | |
| 2 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average | 38/100 | ▲+12+49.0% | |
| 3 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average | 9/100 | ▲+7+369.6% | |
| 4 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average | 48/100 | ▼−17−25.9% | |
| 5 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average | 10/150 | ▲+4+62.2% | |
| 6 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average | 10/100 | ▲+3+36.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TrinityRust.com | AU - Dev?
The name of TrinityRust.com | AU - Dev carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.
What is the current map on TrinityRust.com | AU - Dev?
TrinityRust.com | AU - Dev uses a procedural map of size 4,950 with seed 999466525, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Activity
Where does TrinityRust.com | AU - Dev sit in the rankings?
For the last seven days, TrinityRust.com | AU - Dev holds rank #15,903 on player hours, in the top 72% of all ranked servers.
How many players does TrinityRust.com | AU - Dev have?
The current count for TrinityRust.com | AU - Dev is 0 players. Average players over the last seven days: 0.
Wipe Frequency
How does TrinityRust.com | AU - Dev handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does TrinityRust.com | AU - Dev schedule its wipes?
TrinityRust.com | AU - Dev wipes on this rhythm: every Friday at 04:06 UTC. On Friday 16 October at 04:06 UTC the next wipe is due. 8 hours ago the current world was created.
Server Info
What is the location of TrinityRust.com | AU - Dev?
Its name points to Oceania, but TrinityRust.com | AU - Dev publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.198.169:28010.
How is the performance on TrinityRust.com | AU - Dev?
Average server fps for the last 48 hours is 32; the floor was 32. The entity count reached 141,408, covering buildings, deployables and all else in the world. The memory ceiling reached 5,569 MB. Low fps and growing entities are the source of felt lag.
TrinityRust.com | AU - Dev runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on TrinityRust.com | AU - Dev. Joining requires the same protocol on your game, which Steam updates.
How reliable is TrinityRust.com | AU - Dev and is it currently online?
The server is live: TrinityRust.com | AU - Dev is online. The reported uptime puts its last restart at about 5 hours ago. The last 7 full days give 83% uptime, 139 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on TrinityRust.com | AU - Dev?
Published by TrinityRust.com | AU - Dev for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature TrinityRust.com | AU - Dev?
These Rust Analytics lists include TrinityRust.com | AU - Dev: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join TrinityRust.com | AU - Dev?
The console route: start Rust, press F1, enter client.connect 51.161.198.169:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://trinityrust.com/.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
