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RUST ANALYTICS
LIVE79,281PLY11,744SRV
QUOTE 51.161.218.81:25600 Online OC checked 8m ago

[AU] Galaxy One Grid • 5x Solo/Duo

5x duo biweekly wipes vanillamoddedcarbon
Players · last
1/ 120
+124h
1% full
Day range 0 12
7-day avg 2 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 120
1% full
Change · 24h
+1
no reading a day ago
7-day average
2
peak 13
Rank
#2,152
top 10% · #53 in OC
Rank · 7d ago
#2,293
141 places up
Last wipe
15h ago
biweekly schedule
Next wipe
3d 8h
Sat 17 Oct, 04:51 UTC
Group limit
duo
players per team
Gather rate
5x
read from the name
Score
406
player hours, last seven days
Map
1500
「Wipes Tuesday & Saturday」 · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0510152021:0006:0015:0000:0009:0018:00Wiped Tue 13 Oct, 04:53 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 12 players.

Server performance

Server fpsWipe
05010015020021:0006:0015:0000:0009:0018:00Wiped Tue 13 Oct, 04:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 24% in OC, and #130 of the duo servers (top 30%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeSaturday 17 October, 04:51 UTCin 3d 8h

Every Tuesday at 04:53 and every Saturday at 04:51 UTC · high confidence

usual gap
3.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
13
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 3d 8hSat 17 Oct, 04:51 UTC
  2. 6d 8hTue 20 Oct, 04:53 UTC
  3. 10d 8hSat 24 Oct, 04:51 UTC
  4. 13d 8hTue 27 Oct, 04:53 UTC
  5. 17d 8hSat 31 Oct, 04:51 UTC
  6. 20d 8hTue 3 Nov, 04:53 UTC
  7. 22d 22hThu 5 Nov, 19:00 UTCFW
  8. 24d 8hSat 7 Nov, 04:51 UTC

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:53 UTC15h ago – – running 1
Sat 10 Oct, 04:51 UTC3d ago 13 – – 1
Tue 6 Oct, 04:59 UTC7d ago 16 halved by day 3 4 days 0
Sat 3 Oct, 04:45 UTC10d ago 10 halved by day 2 3 days 2
Thu 1 Oct, 18:09 UTC FW12d ago 10 – 1.4 days 0
Tue 29 Sep, 04:50 UTC14d ago 22 halved by day 1 2.6 days 2
Sat 26 Sep, 03:34 UTC17d ago 15 halved by day 2 3.1 days 1
Tue 22 Sep, 04:54 UTC21d ago 6 held half 3.9 days 0
Tue 15 Sep, 04:58 UTC28d ago 5 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WEREWOLF GAMING.CO 5x Solo/Duo|Loot x5|TP|Homes|Kits|JUST WIPEDEU · duo · 5x · biweekly · 113 on average59/200−38−38.9%
2WARBANDITS.GG AU 3X |Solo/Duo|LootX3| JUST WIPEDOC · duo · 3x · weekly · 89 on average26/200−29−52.7%
3WEREWOLF GAMING.CO 5x Solo/Duo LARGE|Lootx5|TP|Home|Kits|WIPEDEU · duo · 5x · biweekly · 29 on average45/200−15−24.8%
4DOPERUST.COM – 5X EU Solo/Duo [MyMini|Kits|Rewards]EU · duo · 5x · biweekly · 23 on average29/100−9−23.3%
5DOPERUST.COM – 5X US Solo/Duo [MyMini|Kits|Rewards]NA · duo · 5x · biweekly · 8 on average10/100+0+4.3%
6XRUST.CO AU 5x Monthly Solo Only - Skins - Pvp - ORPOC · solo · 5x · monthly · 5 on average3/75+2+176.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [AU] Galaxy One Grid • 5x Solo/Duo?

[AU] Galaxy One Grid • 5x Solo/Duo carries its gather rate in its name: 5x. duo caps groups at 2 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on [AU] Galaxy One Grid • 5x Solo/Duo?

[AU] Galaxy One Grid • 5x Solo/Duo uses a procedural map of size 1,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by 「Wipes Tuesday & Saturday」.

Activity

Where does [AU] Galaxy One Grid • 5x Solo/Duo sit in the rankings?

On seven-day player hours, [AU] Galaxy One Grid • 5x Solo/Duo sits at #2,152, in the top 10% across ranked servers and #53 in Oceania. Among servers in duo, it stands at #130.

How many players does [AU] Galaxy One Grid • 5x Solo/Duo have?

On [AU] Galaxy One Grid • 5x Solo/Duo, 1 players are in now, out of 120 slots. The seven-day average is 2 players, with a peak of 13. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 10 players.

Wipe Cycle

What can you expect on wipe day for [AU] Galaxy One Grid • 5x Solo/Duo?

An average of 13 players marked the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.

When does [AU] Galaxy One Grid • 5x Solo/Duo schedule its wipes?

Wipes at [AU] Galaxy One Grid • 5x Solo/Duo follow the rhythm every Tuesday at 04:53 and every Saturday at 04:51 UTC. The date of its next wipe is Saturday 17 October at 04:51 UTC. 15 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Overview

Where can [AU] Galaxy One Grid • 5x Solo/Duo be found?

In Oceania, [AU] Galaxy One Grid • 5x Solo/Duo lists itself with the OC tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.218.81:25600.

Is [AU] Galaxy One Grid • 5x Solo/Duo performing well?

Average server fps for the last 48 hours is 120; the floor was 120. At its peak it held 19,807 entities: buildings, deployables and the rest of the world. Up to 2,385 MB of memory was used. Low fps and growing entities are the source of felt lag.

[AU] Galaxy One Grid • 5x Solo/Duo is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what [AU] Galaxy One Grid • 5x Solo/Duo runs. Joining requires the same protocol on your game, which Steam updates.

Is [AU] Galaxy One Grid • 5x Solo/Duo up, and how consistent is its uptime?

The server is live: [AU] Galaxy One Grid • 5x Solo/Duo is online. The reported uptime puts its last restart at about 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [AU] Galaxy One Grid • 5x Solo/Duo?

These tags are published by [AU] Galaxy One Grid • 5x Solo/Duo and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp120 (Max players): Capacity: 120 slots; ts2 (Group limit): Teams take no more than 2; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [AU] Galaxy One Grid • 5x Solo/Duo?

On Rust Analytics, [AU] Galaxy One Grid • 5x Solo/Duo matches these lists: Rust servers with 5x gather rates, Rust servers in Oceania, Duo Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 5x.

Connection

How can I connect to [AU] Galaxy One Grid • 5x Solo/Duo?

The console route: start Rust, press F1, enter client.connect 51.161.218.81:25600. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/xygKMzC8kr.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^z,^y,^b,^v,OC,gmrust,cs167584,ts2

Game

gmrust
Game mode Rust's standard survival mode.
mp120
Max players Capacity: 120 slots.
ts2
Group limit Teams take no more than 2.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.