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RUST ANALYTICS
LIVE37,279PLY11,455SRV
QUOTE 51.161.219.28:28015 Online checked 11m ago

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10

2x moddedoxide
Players · last
0/ 300
+024h
0% full
Day range 0 129
7-day avg 2 peak 129
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 129
Rank
#2,635
top 12%
Rank · 7d ago
#15,970
13335 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
266
player hours, last seven days
Map
3500
Custom Map · seed 50000
First seen
27 Sep 2026
no hostname published

Players

AveragePeakWipe
05010015020004:0013:0022:0007:0016:0001:00Wiped Wed 14 Oct, 01:50 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 129 players.

Server performance

Server fpsWipe
010020030040004:0013:0022:0007:0016:0001:00Wiped Wed 14 Oct, 01:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 01:50 UTC1d ago – – running 1
Tue 6 Oct, 09:58 UTC8d ago 0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average108/150−26−19.5%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 390 on average61/75+8+14.7%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average66/500+1+2.1%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average2/1000−5−72.7%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 260 on average225/310+223+13400.0%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average50/300−8−13.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 uses a procedural map of size 3,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

Where does RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 sit in the rankings?

In the top 12% of all ranked servers, RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 is #2,635 on player hours over the last seven days.

How full is RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

On RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10, 0 players are in now, out of 300 slots. Average players over seven days: 2; peak: 129. At 08:00 UTC in the last 48 hours, it averaged 116 players, the busiest hour.

Wipe Frequency

How does RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 schedule its wipes?

No rhythm can be told for RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 hours old.

Server Info

Where can RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 be found?

For RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.161.219.28:28015.

How is the performance on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

Server fps over the last 48 hours: 237 on average, 194 at the lowest. The entity count reached 107,162, covering buildings, deployables and all else in the world. Up to 3,018 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 runs which version of Rust?

The version in use at RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

The server is live: RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 is online. 14 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Server Tags

How should you interpret the tags on RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Joining the Server

How can I connect to RAR 2X QUAD︱WEEKLY CASH︱LAUNCHING 16/10?

The console route: start Rust, press F1, enter client.connect 51.161.219.28:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://reviveaussierust.com.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players It holds 300 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.