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RUST ANALYTICS
LIVE58,580PLY11,570SRV
QUOTE 51.195.61.23:28021 Online checked 11m ago

md

moddedcarbon
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#5,909
top 27%
Rank · 7d ago
#5,763
146 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
31
player hours, last seven days
Map
5000
Procedural Map · seed 958556
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5213:0005:0012:0020:0003:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304013:0005:0012:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:35 UTC11d ago 3 – running 0
Sun 27 Sep, 18:59 UTC16d ago 3 halved by day 1 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average184/300−28−13.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average185/225−5−2.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average44/1000−53−54.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−22−68.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average45/700−78−63.4%

Quick answers

from the figures on this page

Rules & Settings

How is md configured in terms of rules and settings?

No gather rate is given in the name of md. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on md?

The map on md is procedural, size 5,000, with seed 958556, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does md sit in the rankings?

For the last seven days, md holds rank #5,909 on player hours, in the top 27% of all ranked servers.

What is the population on md?

0 of 10 slots on md are filled at the moment. The mean over the last seven days is 0 players, reaching 6 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How does md handle wipe day?

Recent wipes at this server drew an average peak of 3 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does md wipe?

There are too few wipes on record for md to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.

Server Overview

Where can md be found?

There is no region published for md. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.195.61.23:28021 is its address.

What is the performance like on md?

The last 48 hours average 30 server fps, the low being 29. At its peak it held 168,351 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,006 MB. Low fps and growing entities are the source of felt lag.

md runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Linux, running on md. The protocol has to match for you to join, and Steam applies that update.

How reliable is md and is it currently online?

The server is live: md is online. Its own uptime figure dates the last restart to roughly 4 hours ago. 7 full days have passed with 95% uptime, 159 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on md?

Published by md for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does md show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature md: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join md?

Type client.connect 51.195.61.23:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.