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RUST ANALYTICS
LIVE40,864PLY11,478SRV
QUOTE 51.195.63.11:20610 Online EU checked 7m ago

VALHALLA-RUST

biweekly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,270
top 42% · #2134 in EU
Rank · 7d ago
#10,676
1406 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Fri 16 Oct, 09:15 UTC
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
3500
Procedural Map · seed 1366
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 09:15 UTCin 1d 7h

Its biweekly schedule tag · low confidence

usual gap
7.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4.5

Coming wipes

  1. 1d 7hFri 16 Oct, 09:15 UTC
  2. 15d 7hFri 30 Oct, 09:15 UTC
  3. 21d 17hThu 5 Nov, 19:00 UTCFW
  4. 29d 7hFri 13 Nov, 09:15 UTC
  5. 43d 7hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC12d ago 1 – running 0
Tue 29 Sep, 21:09 UTC15d ago 1 halved by day 1 2.5 days 0
Thu 17 Sep, 20:39 UTC27d ago 3 halved by day 8 12 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Low|EU · groups of 6 · biweekly · 13 on average2/200+0+20.0%
2[GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average0/100+0
3RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average6/250−2−25.0%
4SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average1/100−2−68.4%
5UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average0/150−1−100.0%
6[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average0/200+0

Quick answers

from the figures on this page

Rules & Settings

How is VALHALLA-RUST configured in terms of rules and settings?

No gather rate appears in the name of VALHALLA-RUST. 5 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on VALHALLA-RUST?

VALHALLA-RUST uses a procedural map of size 3,500 with seed 1366, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does VALHALLA-RUST hold in the server rankings?

On seven-day player hours, VALHALLA-RUST sits at #9,270, in the top 42% across ranked servers and #2,134 in Europe.

How many players does VALHALLA-RUST have?

0 of 100 slots on VALHALLA-RUST are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for VALHALLA-RUST?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4.5 when it did not hold.

On what cycle does VALHALLA-RUST wipe?

The schedule at VALHALLA-RUST cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:15 UTC. This world has been running for 12 days 15 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can VALHALLA-RUST be found?

In Europe, VALHALLA-RUST lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.195.63.11:20610 is its address.

Is VALHALLA-RUST performing well?

Average server fps for the last 48 hours is 43; the floor was 18. 73,463 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,773 MB. Low fps and growing entities are the source of felt lag.

What Rust version is VALHALLA-RUST running?

The version in use at VALHALLA-RUST: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of VALHALLA-RUST?

Online at this moment: VALHALLA-RUST. The reported uptime puts its last restart at about 21 hours ago. The last 7 full days give 77% uptime, 130 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

How should you interpret the tags on VALHALLA-RUST?

These tags are published by VALHALLA-RUST and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature VALHALLA-RUST?

These Rust Analytics lists include VALHALLA-RUST: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to VALHALLA-RUST?

The console route: start Rust, press F1, enter client.connect 51.195.63.11:20610. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://hosting.alkad.org/.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^b,^v,EU,gmvanilla,cs167584,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts5
Group limit Teams take no more than 5.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The server browser files it under Europe.

Other

jp0
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.