VALHALLA-RUST
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,270 top 42% · #2134 in EU
- Rank · 7d ago
- #10,676 ▲1406 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 7h Fri 16 Oct, 09:15 UTC
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1366
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 4.5
Coming wipes
- 1d 7hFri 16 Oct, 09:15 UTC
- 15d 7hFri 30 Oct, 09:15 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 29d 7hFri 13 Nov, 09:15 UTC
- 43d 7hFri 27 Nov, 09:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:15 UTC12d ago | 1 | – | running | 0 |
| Tue 29 Sep, 21:09 UTC15d ago | 1 | halved by day 1 | 2.5 days | 0 |
| Thu 17 Sep, 20:39 UTC27d ago | 3 | halved by day 8 | 12 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Low|EU · groups of 6 · biweekly · 13 on average | 2/200 | ▪+0+20.0% | |
| 2 | [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average | 0/100 | ▪+0 | |
| 3 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average | 6/250 | ▼−2−25.0% | |
| 4 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average | 1/100 | ▼−2−68.4% | |
| 5 | UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average | 0/150 | ▼−1−100.0% | |
| 6 | [RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average | 0/200 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
How is VALHALLA-RUST configured in terms of rules and settings?
No gather rate appears in the name of VALHALLA-RUST. 5 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on VALHALLA-RUST?
VALHALLA-RUST uses a procedural map of size 3,500 with seed 1366, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does VALHALLA-RUST hold in the server rankings?
On seven-day player hours, VALHALLA-RUST sits at #9,270, in the top 42% across ranked servers and #2,134 in Europe.
How many players does VALHALLA-RUST have?
0 of 100 slots on VALHALLA-RUST are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Wipe Schedule
What can you expect on wipe day for VALHALLA-RUST?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4.5 when it did not hold.
On what cycle does VALHALLA-RUST wipe?
The schedule at VALHALLA-RUST cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:15 UTC. This world has been running for 12 days 15 hours. Its tags carry a wipe schedule of every two weeks.
Server Overview
Where can VALHALLA-RUST be found?
In Europe, VALHALLA-RUST lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.195.63.11:20610 is its address.
Is VALHALLA-RUST performing well?
Average server fps for the last 48 hours is 43; the floor was 18. 73,463 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,773 MB. Low fps and growing entities are the source of felt lag.
What Rust version is VALHALLA-RUST running?
The version in use at VALHALLA-RUST: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of VALHALLA-RUST?
Online at this moment: VALHALLA-RUST. The reported uptime puts its last restart at about 21 hours ago. The last 7 full days give 77% uptime, 130 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.
Tags & Filters
How should you interpret the tags on VALHALLA-RUST?
These tags are published by VALHALLA-RUST and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature VALHALLA-RUST?
These Rust Analytics lists include VALHALLA-RUST: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to VALHALLA-RUST?
The console route: start Rust, press F1, enter client.connect 51.195.63.11:20610. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://hosting.alkad.org/.
Server tags
what each one meansPublished as mp100,ptrak,jp0,$r?,v2634,^b,^v,EU,gmvanilla,cs167584,ts5,^o^z
Game
gmvanilla
mp100
ts5
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EU
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
