Skip to the page
RUST ANALYTICS
LIVE51,854PLY11,573SRV
QUOTE 51.195.88.143:20600 Online EU checked 10m ago

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK

2x moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,088
top 59% · #2334 in EU
Rank · 7d ago
#16,709
3621 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
2
player hours, last seven days
Map
2500
Procedural Map · seed 712372
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:45 UTC5d ago 1 – running 0
Sat 3 Oct, 03:37 UTC11d ago 0 – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average221/300+11+5.4%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 392 on average132/175−17−11.5%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average163/500+78+92.7%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average4/1000−8−65.7%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 256 on average491/630+486+10058.6%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average103/300+18+21.4%

Quick answers

from the figures on this page

Map and Rules

How is GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK configured in terms of rules and settings?

A gather rate of 2x appears in the name of GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

A procedural map of size 2,500 with seed 712372 runs on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

On seven-day player hours, GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK sits at #13,088, in the top 59% across ranked servers and #2,334 in Europe.

How many players does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK have?

0 of 50 slots on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK are filled right now. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

What happens on wipe day at GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked.

How often does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK wipe?

No rhythm can be told for GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was created.

Server Overview

What is the location of GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

With the EU tag, GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 51.195.88.143:20600 is its address.

How is the performance on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

Server fps over the last 48 hours: 116 on average, 30 at the lowest. At its peak it held 31,721 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,918 MB. Low fps and growing entities are the source of felt lag.

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK. Joining requires the same protocol on your game, which Steam updates.

How reliable is GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK and is it currently online?

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK is up. It is taking players now. The reported uptime puts its last restart at about 4 days 3 hours ago. 7 full days have passed with 65% uptime, 109 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Server Tags

How should you interpret the tags on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Joining the Server

What is the process to join GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

Type client.connect 51.195.88.143:20600 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.