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RUST ANALYTICS
LIVE49,656PLY11,598SRV
QUOTE 51.222.244.171:25575 Online NA checked 7m ago

Legion Network | Detroit US | Custom Map

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,820
top 54% · #1392 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct25 Oct

Top 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average66/80+19+39.2%
2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 28 on average72/100+17+31.5%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 23 on average44/100+11+34.7%
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 22 on average22/175+10+91.3%
5Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 12 on average22/150+3+16.8%
6Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 8 on average12/90+1+9.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Legion Network | Detroit US | Custom Map?

No gather rate appears in the name of Legion Network | Detroit US | Custom Map. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Legion Network | Detroit US | Custom Map?

A procedural map of size 4,000 with seed 1337 runs on Legion Network | Detroit US | Custom Map, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Population

What is the rank of Legion Network | Detroit US | Custom Map?

On seven-day player hours, Legion Network | Detroit US | Custom Map sits at #11,820, in the top 54% across ranked servers and #1,392 in North America.

What is the population on Legion Network | Detroit US | Custom Map?

0 of 50 slots on Legion Network | Detroit US | Custom Map are filled right now. Average players over seven days: 0; peak: 1. At 15:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

How often does Legion Network | Detroit US | Custom Map wipe?

The record holds too few of Legion Network | Detroit US | Custom Map's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 3 hours old.

Server Details

Where can Legion Network | Detroit US | Custom Map be found?

With the NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.222.244.171:25575.

How is the performance on Legion Network | Detroit US | Custom Map?

Average server fps for the last 48 hours is 205; the floor was 164. The entity count reached 98,272, covering buildings, deployables and all else in the world. Memory use peaked at 3,173 MB. A climbing entity count plus low fps is the lag players report.

Legion Network | Detroit US | Custom Map runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Legion Network | Detroit US | Custom Map. The protocol has to match for you to join, and Steam applies that update.

Is Legion Network | Detroit US | Custom Map up, and how consistent is its uptime?

Legion Network | Detroit US | Custom Map is up. It is taking players now. The reported uptime puts its last restart at about 2 days 2 hours ago. The last 3 full days give 100% uptime, 72 hours on out of 72. 21 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Legion Network | Detroit US | Custom Map?

These tags are published by Legion Network | Detroit US | Custom Map and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Legion Network | Detroit US | Custom Map?

These Rust Analytics lists include Legion Network | Detroit US | Custom Map: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Legion Network | Detroit US | Custom Map?

The console route: start Rust, press F1, enter client.connect 51.222.244.171:25575. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/jsSEd8JUn5.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.