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RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 51.222.245.218:28015 Online NA checked 11m ago

The Rusting Dead | Zombies | Hardcore

teams off monthly wipes moddedoxidehardcore
Players · last
2/ 100
+1+100.0%24h
2% full
Day range 0 2
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+1
+100.0% from 1
7-day average
1
peak 3
Rank
#3,343
top 15% · #594 in NA
Rank · 7d ago
#2,830
513 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
155
player hours, last seven days
Map
4250
Procedural
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 2h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 21d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average2/100+0−20.0%
2[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average26/175−8−24.1%
3Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average11/90+0+3.9%
4[US East] Facepunch Hardcore 1NA · no group limit · monthly · 12 on average7/400+0−3.4%
5Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average8/1000+6+255.6%
6Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 4 on average6/50+3+100.0%

Quick answers

from the figures on this page

Server Rules

How is The Rusting Dead | Zombies | Hardcore configured in terms of rules and settings?

No gather rate appears in the name of The Rusting Dead | Zombies | Hardcore. No group limit is published. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on The Rusting Dead | Zombies | Hardcore?

A procedural map of size 4,250 runs on The Rusting Dead | Zombies | Hardcore, created by the game. Its current map goes by Procedural.

Activity

Where does The Rusting Dead | Zombies | Hardcore sit in the rankings?

In the top 15% of all ranked servers, The Rusting Dead | Zombies | Hardcore is #3,343 on player hours over the last seven days and #594 in North America.

How full is The Rusting Dead | Zombies | Hardcore?

2 of 100 slots on The Rusting Dead | Zombies | Hardcore are filled right now. The mean over the last seven days is 1 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 3 players.

Wipe Frequency

How does The Rusting Dead | Zombies | Hardcore handle wipe day?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.

How often does The Rusting Dead | Zombies | Hardcore wipe?

The only wipe at The Rusting Dead | Zombies | Hardcore is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 22 hours old. The tags state monthly wipes.

Server Overview

What is the location of The Rusting Dead | Zombies | Hardcore?

The NA tag and North America are what The Rusting Dead | Zombies | Hardcore lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 51.222.245.218:28015 is its address.

Is The Rusting Dead | Zombies | Hardcore performing well?

The last 48 hours average 30 server fps, the low being 30. 96,227 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,425 MB. Low fps and growing entities are the source of felt lag.

The Rusting Dead | Zombies | Hardcore is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what The Rusting Dead | Zombies | Hardcore runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of The Rusting Dead | Zombies | Hardcore?

The Rusting Dead | Zombies | Hardcore is up. It is taking players now. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on The Rusting Dead | Zombies | Hardcore?

The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): It holds 100 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^h (Hardcore): Hardcore, per Facepunch: less help and a harsher survival; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which The Rusting Dead | Zombies | Hardcore publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does The Rusting Dead | Zombies | Hardcore show up in Rust Analytics lists and filters?

On Rust Analytics, The Rusting Dead | Zombies | Hardcore matches these lists: Modded Rust servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join The Rusting Dead | Zombies | Hardcore?

Type client.connect 51.222.245.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://therustingdead.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^h,NA,gmhardcore,cs167781,ts0,^o^z,modded

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players It holds 100 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore, per Facepunch: less help and a harsher survival.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.