MCDGG Rust (setting up)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 57/300 | ▼−15−20.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 7/1000 | ▼−17−70.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 1/1000 | ▼−5−82.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 18/700 | ▪+0−0.9% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 4/200 | ▪+0+7.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on MCDGG Rust (setting up)?
No gather rate appears in the name of MCDGG Rust (setting up). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on MCDGG Rust (setting up)?
The game generates the procedural map on MCDGG Rust (setting up).
Player Count
Where does MCDGG Rust (setting up) sit in the rankings?
For the last seven days, MCDGG Rust (setting up) holds rank #15,894 on player hours, in the top 72% of all ranked servers.
How full is MCDGG Rust (setting up)?
0 of 50 slots on MCDGG Rust (setting up) are filled right now. Average players over the last seven days: 0.
Wipe Cycle
When does MCDGG Rust (setting up) schedule its wipes?
The record holds too few of MCDGG Rust (setting up)'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 29 hours ago the current world was created.
Server Overview
Where can MCDGG Rust (setting up) be found?
There is no region published for MCDGG Rust (setting up). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.222.254.85:28015 is its address.
MCDGG Rust (setting up) is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what MCDGG Rust (setting up) runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of MCDGG Rust (setting up)?
MCDGG Rust (setting up) is up. It is taking players now. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
What is the meaning of the tags on MCDGG Rust (setting up)?
Published by MCDGG Rust (setting up) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does MCDGG Rust (setting up) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature MCDGG Rust (setting up): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join MCDGG Rust (setting up)?
The console route: start Rust, press F1, enter client.connect 51.222.254.85:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.