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RUST ANALYTICS
LIVE43,632PLY11,512SRV
QUOTE 51.38.13.133:26025 Offline checked 8d ago

RAID1

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,980
top 71%
Rank · 7d ago
#8,483
7497 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Custom Map · seed 3486489
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
14
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:15 UTC9d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average83/300−30−26.6%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average18/1000−16−46.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−6−60.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average21/700−9−30.6%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average7/200+2+50.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RAID1?

The name of RAID1 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RAID1?

RAID1 uses a procedural map of size 2,500 with seed 3486489, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Activity

Where does RAID1 sit in the rankings?

In the top 71% of all ranked servers, RAID1 is #15,980 on player hours over the last seven days.

How full is RAID1?

Right now, RAID1 is offline; the last sighting was 8 days 23 hours ago.

Wipe Frequency

How does RAID1 handle wipe day?

The average peak across its recent wipes is 14 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does RAID1 schedule its wipes?

No rhythm can be told for RAID1 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 16 hours.

Server Details

What is the location of RAID1?

There is no region published for RAID1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.38.13.133:26025 is its address.

RAID1 runs which version of Rust?

The version in use at RAID1: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is RAID1 and is it currently online?

No response from RAID1. It was last seen 8 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Server Tags

What is the meaning of the tags on RAID1?

Published by RAID1 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

RAID1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RAID1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RAID1?

The console route: start Rust, press F1, enter client.connect 51.38.13.133:26025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.