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RUST ANALYTICS
LIVE39,422PLY11,469SRV
QUOTE 51.38.155.225:24629 Offline checked 5d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average139/200−28−16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average85/200−2−2.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average466/525+75+19.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average87/200−5−5.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average104/150+10+10.4%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map, which the game generates.

Player Count

What is the rank of A Shockbyte x Discord Production Rust Server?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,918 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 5 days 2 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was created.

Server Info

What is the server location for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.38.155.225:24629 is its address.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

No response from A Shockbyte x Discord Production Rust Server. It was last seen 5 days 2 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. First sighting by Rust Analytics: 9 October 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which A Shockbyte x Discord Production Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 51.38.155.225:24629. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.