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RUST ANALYTICS
LIVE95,949PLY11,763SRV
QUOTE 51.38.155.251:28951 Online checked 9m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
1/ 75
+024h
1% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 75
1% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#10,361
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
2000
Custom Map · seed 50000
First seen
17 Oct 2026
no hostname published

Players

AveragePeakWipe
0123416:0020:0000:0003:0007:0011:00Wiped Sun 18 Oct, 11:39 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

Server fpsWipe
010020030040016:0020:0000:0003:0007:0011:00Wiped Sun 18 Oct, 11:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 11:39 UTC1h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1bro-testriggroups of 8+ · 631 on average17/100−816−98.0%
2ShockRust | Blue | NoLimitno group limit · 128 on average285/400−6−1.9%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average188/225−5−2.7%
4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 96 on average120/100−9−7.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average415/1000+124+42.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 73 on average34/700−4−11.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 2,000 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What is the rank of A Shockbyte x Discord Production Rust Server?

In the top 47% of all ranked servers, A Shockbyte x Discord Production Rust Server is #10,361 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

1 of 75 slots on A Shockbyte x Discord Production Rust Server are filled right now. The seven-day average is 0 players, with a peak of 3. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.

Server Overview

What is the server location for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.38.155.251:28951.

How is the performance on A Shockbyte x Discord Production Rust Server?

Average server fps for the last 48 hours is 238; the floor was 226. 8,153 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,317 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

Online at this moment: A Shockbyte x Discord Production Rust Server. 15 hours ago is when it last restarted, judging by the uptime it reports. 17 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 51.38.155.251:28951. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.