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RUST ANALYTICS
LIVE47,778PLY11,539SRV
QUOTE 51.38.205.167:14325 Offline checked 11d ago

A Rust Staging Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,958
top 70%
Rank · 7d ago
#16,897
939 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average226/275+31+16.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average166/200+19+12.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average470/475+64+15.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average147/200−8−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average163/275+30+22.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on A Rust Staging Server?

A Rust Staging Server uses a procedural map, which the game generates.

Player Count

What position does A Rust Staging Server hold in the server rankings?

In the top 70% of all ranked servers, A Rust Staging Server is #15,958 on player hours over the last seven days.

How many players does A Rust Staging Server have?

At present, A Rust Staging Server is offline; the last sighting was 11 days 19 hours ago.

Wipe Schedule

When does A Rust Staging Server schedule its wipes?

There are too few wipes on record for A Rust Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 19 hours ago the current world was created.

Server Overview

Where can A Rust Staging Server be found?

No region is published by A Rust Staging Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.38.205.167:14325.

A Rust Staging Server runs which version of Rust?

Rust network protocol 2634 and build 166655 on Linux is what A Rust Staging Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Rust Staging Server?

No response from A Rust Staging Server. It was last seen 11 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on A Rust Staging Server?

Published by A Rust Staging Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166655 (Build): It runs build 166655; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature A Rust Staging Server?

On Rust Analytics, A Rust Staging Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join A Rust Staging Server?

The console route: start Rust, press F1, enter client.connect 51.38.205.167:14325. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166655
Build It runs build 166655.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.