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RUST ANALYTICS
LIVE48,796PLY11,557SRV
QUOTE 51.68.234.17:28090 Online checked 6m ago

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries

2x moddedcarbon
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,559
top 61%
Rank · 7d ago
#16,709
3150 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
1
player hours, last seven days
Map
3700
Procedural Map · seed 32323
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
24.7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:51 UTC4d ago 0 – running 0
Wed 16 Sep, 05:45 UTC28d ago 0 – 24.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 610 on average186/200+8+4.8%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 391 on average130/150+6+4.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average127/500+63+99.6%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average3/1000−4−58.8%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 257 on average422/500+417+8658.5%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average93/300+28+43.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries carries its gather rate in its name: 2x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.

What is the current map on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

The map on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is procedural, size 3,700, with seed 32323, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hold in the server rankings?

In the top 61% of all ranked servers, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is #13,559 on player hours over the last seven days.

How many players does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries have?

On [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1.

Wipe Schedule

What can you expect on wipe day for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries wipe?

There are too few wipes on record for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 1 hours old.

Server Details

Where can [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries be found?

Its name points to Europe, but [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.68.234.17:28090.

How is the performance on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

Average server fps for the last 48 hours is 121; the floor was 93. 75,553 entities is the maximum carried: buildings, deployables and everything else. Up to 3,193 MB of memory was used. Low fps and growing entities are the source of felt lag.

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries. Joining requires the same protocol on your game, which Steam updates.

Is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries up, and how consistent is its uptime?

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

These tags are published by [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?

The console route: start Rust, press F1, enter client.connect 51.68.234.17:28090. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.